Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Healing Surges: Let's see them in Action!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ExploderWizard" data-source="post: 4640065" data-attributes="member: 66434"><p>If HP are the only mechanic in the game to represent resilience/fighting effectiveness then I do.</p><p> </p><p> </p><p>Unwounded and completely materially unaffected by wounds are the same thing. To say that you are banged up and limping but otherwise ok means nothing unless there is some connection to your actual state of being. If you are limping with full HP is your move/ability to run reduced? </p><p> </p><p>In an adventuring party without a paladin or cleric, does anyone who doesn't die get hit with a nasty wound ever, or does the lack of magical healing turn all hits into shots from nerf weapons. If real wounds do still occur in these situations then they are cured by the coach saying "walk it off son" or we have the PC's as trolls issue.</p><p>If we describe the action as not resulting in actual serious wounds then no threat is that serious and everyone is just playfighting.</p><p> </p><p>Either way its less satisfying to logic and common sense. If fluff and narration carry so much weight then just keep fighting after reaching 0 HP. Sure <em>mechanically</em> you are down but thats no reason not to suck it up and keep going. That should be ok right?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4640065, member: 66434"] If HP are the only mechanic in the game to represent resilience/fighting effectiveness then I do. Unwounded and completely materially unaffected by wounds are the same thing. To say that you are banged up and limping but otherwise ok means nothing unless there is some connection to your actual state of being. If you are limping with full HP is your move/ability to run reduced? In an adventuring party without a paladin or cleric, does anyone who doesn't die get hit with a nasty wound ever, or does the lack of magical healing turn all hits into shots from nerf weapons. If real wounds do still occur in these situations then they are cured by the coach saying "walk it off son" or we have the PC's as trolls issue. If we describe the action as not resulting in actual serious wounds then no threat is that serious and everyone is just playfighting. Either way its less satisfying to logic and common sense. If fluff and narration carry so much weight then just keep fighting after reaching 0 HP. Sure [I]mechanically[/I] you are down but thats no reason not to suck it up and keep going. That should be ok right?;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Healing Surges: Let's see them in Action!
Top