Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Logan Bonner has some Questions....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daniel D. Fox" data-source="post: 4503400" data-attributes="member: 55033"><p>Excellent question!</p><p> </p><p>In my campaign, there are definitely secondary plothooks that are presented along the way that players can either nibble or bite on. If they pursue them, there are mini-XP rewards given along each step of the sidetrek. I don't openly advertise that they reward XP, but once they indicate they want to pursue it I let them know that they can earn a bit of extra XP if they complete the task successfully.</p><p> </p><p>We haven't quite moved towards using index cards for this yet, but I always make certain that the players understand that exploring their world has a definite XP award if they so choose to pursue them. This ranges from settling quarrels between merchants, to reporting criminal activity to the constable, to discovering new parts of the city when they're on a mission (ala MMOGs), capturing thieves uninjured for a bounty, speak on the behalf of swillhouse owners to collect a tab from a rude patron, burying the dead along the roadside and giving proper rites and even mundane tasks such as giving alms to the needy, playing messenger for city guards and even helping put out fires in the city.</p><p> </p><p>Basically, I rewards good roleplay with quest XP, so long as a task can be set or devised for the scenario.</p></blockquote><p></p>
[QUOTE="Daniel D. Fox, post: 4503400, member: 55033"] Excellent question! In my campaign, there are definitely secondary plothooks that are presented along the way that players can either nibble or bite on. If they pursue them, there are mini-XP rewards given along each step of the sidetrek. I don't openly advertise that they reward XP, but once they indicate they want to pursue it I let them know that they can earn a bit of extra XP if they complete the task successfully. We haven't quite moved towards using index cards for this yet, but I always make certain that the players understand that exploring their world has a definite XP award if they so choose to pursue them. This ranges from settling quarrels between merchants, to reporting criminal activity to the constable, to discovering new parts of the city when they're on a mission (ala MMOGs), capturing thieves uninjured for a bounty, speak on the behalf of swillhouse owners to collect a tab from a rude patron, burying the dead along the roadside and giving proper rites and even mundane tasks such as giving alms to the needy, playing messenger for city guards and even helping put out fires in the city. Basically, I rewards good roleplay with quest XP, so long as a task can be set or devised for the scenario. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Logan Bonner has some Questions....
Top