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Forked Thread: Mage-Brute (revisited)
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4440599" data-attributes="member: 19675"><p>Its definitely on my short (OK, not so short) list of feats. I had considered one of the Crafting Feats, but It will be forever before he'd qualify for the one he'd want the most (Ring...for guaranteeing he'd get a Ring of Wizardry). There's the Power Attack feat tree. There are other Draconic Feats worth getting. I could even go for Point Blank Shot and Precise Shot and combine the archer's surgical strikes with big bolts of lightning breath, largely staying out of melee.</p><p></p><p>Oh yeah, and Ability Focus (BW). Can't forget that one.</p><p></p><p>BTW- I stand corrected: Bahamut and Tiamat were added to the list of deities in Complete Divine, so there ARE draconic deities in the set of books in this campaign...alas, my PC's Wisdom is sooooooo low. Even though the # of Favored Soul spells are determined by Cha, their <em>potency</em> is still determined by Wis.</p><p></p><p>So at this point, its looking like he's going to be a Sorc/Ftr...and mostly Sorc (12-16 lvls) at that.</p><p></p><p><em>Edit</em>- Because of the spell, Master's Touch (which makes the PC proficient with a weapon in hand), the PC will be starting off with a Martial or Exotic Weapon, and will become proficient with it at 2nd level with the first level of Fighter. The question is again one of style. Of the Exotics, my favorite is the Greatspear, but the DM has already hinted that Reach weapons will be at a competitive disadvantage in the campaign (I have no idea why). My next choices would be Maul (1d10 x3B), Bastard Sword (1d10 19-20x2), Dwarven Waraxe (1d10 x3S), or Dire Pick (1d8 x4P...and picks are favored by Draconic clergy)- all usable with Shields. If I don't go with one of those exotics, I'll just go with a martial version of one of them. Feats are a precious resource...but those weapons are soooooo tempting.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4440599, member: 19675"] Its definitely on my short (OK, not so short) list of feats. I had considered one of the Crafting Feats, but It will be forever before he'd qualify for the one he'd want the most (Ring...for guaranteeing he'd get a Ring of Wizardry). There's the Power Attack feat tree. There are other Draconic Feats worth getting. I could even go for Point Blank Shot and Precise Shot and combine the archer's surgical strikes with big bolts of lightning breath, largely staying out of melee. Oh yeah, and Ability Focus (BW). Can't forget that one. BTW- I stand corrected: Bahamut and Tiamat were added to the list of deities in Complete Divine, so there ARE draconic deities in the set of books in this campaign...alas, my PC's Wisdom is sooooooo low. Even though the # of Favored Soul spells are determined by Cha, their [I]potency[/I] is still determined by Wis. So at this point, its looking like he's going to be a Sorc/Ftr...and mostly Sorc (12-16 lvls) at that. [I]Edit[/I]- Because of the spell, Master's Touch (which makes the PC proficient with a weapon in hand), the PC will be starting off with a Martial or Exotic Weapon, and will become proficient with it at 2nd level with the first level of Fighter. The question is again one of style. Of the Exotics, my favorite is the Greatspear, but the DM has already hinted that Reach weapons will be at a competitive disadvantage in the campaign (I have no idea why). My next choices would be Maul (1d10 x3B), Bastard Sword (1d10 19-20x2), Dwarven Waraxe (1d10 x3S), or Dire Pick (1d8 x4P...and picks are favored by Draconic clergy)- all usable with Shields. If I don't go with one of those exotics, I'll just go with a martial version of one of them. Feats are a precious resource...but those weapons are soooooo tempting. [/QUOTE]
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