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Forked Thread: [Maybe this is where the magic went:] To the magic shop
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<blockquote data-quote="DEFCON 1" data-source="post: 4587720" data-attributes="member: 7006"><p>I happen to agree with you 100%... however there is one small flaw in what you wrote.</p><p></p><p>You wrote it. It wasn't written for you.</p><p></p><p>And many players (including quite a number of ones on these boards) just can't seem to grasp the idea that the DM actually gets to (and should) write his own stuff. This is why we have incessant complaining about how there's no fluff anymore... how the Monster Manual seems dry... why magic items are nothing but stat increases.</p><p></p><p>Because the designers have put some of these things upon the players themselves. And many players apparently <em>haaaaaaaaaaaate</em> that.</p><p></p><p>Why else do we see so many flame wars about those illustrious two acronyms... RAW and RAI? Because for quite a number of players, what is <em>written down</em> trumps everything. It's the end all and be all. And if it's not written down, then something is horribly wrong. Someone screwed up somewhere. The game just isn't as good, because someone else didn't do the work.</p><p></p><p>So while I myself love the idea of Ye Olde Magic Shoppe, where the magic and mystery of finding esoteric and illustrious items of power can be bought and sold... it entails me actually coming up with it, describing it, and even (heaven forbid) altering what is written down in the rules to make it happen.</p><p></p><p>Which is why many folks here will never have this happen.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 4587720, member: 7006"] I happen to agree with you 100%... however there is one small flaw in what you wrote. You wrote it. It wasn't written for you. And many players (including quite a number of ones on these boards) just can't seem to grasp the idea that the DM actually gets to (and should) write his own stuff. This is why we have incessant complaining about how there's no fluff anymore... how the Monster Manual seems dry... why magic items are nothing but stat increases. Because the designers have put some of these things upon the players themselves. And many players apparently [I]haaaaaaaaaaaate[/I] that. Why else do we see so many flame wars about those illustrious two acronyms... RAW and RAI? Because for quite a number of players, what is [I]written down[/I] trumps everything. It's the end all and be all. And if it's not written down, then something is horribly wrong. Someone screwed up somewhere. The game just isn't as good, because someone else didn't do the work. So while I myself love the idea of Ye Olde Magic Shoppe, where the magic and mystery of finding esoteric and illustrious items of power can be bought and sold... it entails me actually coming up with it, describing it, and even (heaven forbid) altering what is written down in the rules to make it happen. Which is why many folks here will never have this happen. [/QUOTE]
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Forked Thread: [Maybe this is where the magic went:] To the magic shop
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