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Forked Thread: My first 4E game...
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<blockquote data-quote="Imaro" data-source="post: 4391533" data-attributes="member: 48965"><p>Thank you, this paragraph has hit on one of my problems with 4e. Why is this distinction made? Why do they ave the same basic stats but per RAW I cannot choose to use a longsword instead? In Exalted there is an ex-mortician turned assasin (can't remember exactly but I think he's an Abyssal Exalted) who uses a battle axe. </p><p></p><p>I always thought this was one of the coolest characters I had seen, yet I can't make a competent character like this in D&D...and yes the character is represented more by the Rogue's powers than the Rangers. I know this isn't an insurmountable problem, but it irritates me to a certain extent. It's a limitation that I assume serves balance, but limits (or at least makes me jump through hoops) to create the character I want. The thing is that I'm sure once familiarity with the rules it will become easier to maneuver and manipulate things, but it just feels harder in 4e than in 3e.</p><p></p><p></p><p></p><p></p><p>Not really, You stand about 10 ft from a caster and fire arrows at the approaching enemy, once they get close enough you toss the bow to the ground and engage in melee. In both instances you're defending the caster. Personally it conjures a pretty cool image in my mind...unless you suck at using the bow, because then it's just pointless.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4391533, member: 48965"] Thank you, this paragraph has hit on one of my problems with 4e. Why is this distinction made? Why do they ave the same basic stats but per RAW I cannot choose to use a longsword instead? In Exalted there is an ex-mortician turned assasin (can't remember exactly but I think he's an Abyssal Exalted) who uses a battle axe. I always thought this was one of the coolest characters I had seen, yet I can't make a competent character like this in D&D...and yes the character is represented more by the Rogue's powers than the Rangers. I know this isn't an insurmountable problem, but it irritates me to a certain extent. It's a limitation that I assume serves balance, but limits (or at least makes me jump through hoops) to create the character I want. The thing is that I'm sure once familiarity with the rules it will become easier to maneuver and manipulate things, but it just feels harder in 4e than in 3e. Not really, You stand about 10 ft from a caster and fire arrows at the approaching enemy, once they get close enough you toss the bow to the ground and engage in melee. In both instances you're defending the caster. Personally it conjures a pretty cool image in my mind...unless you suck at using the bow, because then it's just pointless. [/QUOTE]
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