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Forked Thread: My first 4E game...
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<blockquote data-quote="Celtavian" data-source="post: 4391777" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p></p><p></p><p>I couldn't do the <em>Lord of the Rings</em> encounter in 3E. </p><p></p><p>But you could in 4E. The entire way of making an encounter has changed.</p><p></p><p>If you wanted to make a 4E orc horde that was dangerous, yet could be withstood by a group of characters you would do the following:</p><p></p><p>1. Make a horde of appropriate level orc minions. They die quick, but if they surround you and get a chance to keep you pressed, you will die even if you are 20th level. They will make you run, just like they made the Fellowship run. </p><p></p><p>2. The spear throw: You would make a tough orc chieftan with a special attack with a spear that did a ton of damage. In 3E a thrown spear was a joke, in 4E a thrown spear can be dangerous depending on who is throwing it.</p><p></p><p>3. The Cave Troll: In 4E you can make an elite solo cave troll tha could stand up to the attacks of an entire party of adventurers for quite some time. The fighter alone wouldn't be able to fight him and it would take a group effort with the entire group helping to set each other up.</p><p></p><p>4. The Balrog Fight: Well, you can't do everything. Gandalf wasn't really a "wizard". Only he could fight the Balrog in solo combat.</p><p></p><p>But you can make encounters much more interesting in 4E without having to do nonsensical things like pile magic items onto the troll fighter just to make him a tough enough challenge for your high level party with a stack of magic items.</p><p></p><p>The monsters scale better. Even a high level fighter feels endangered going against a Hill Giant with just a club and some skin armor even when he has a nice magic sword and armor. I like the feel of that type of fight. No more having to give monsters magic items they have no business having.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 4391777, member: 5834"] [b]re[/b] I couldn't do the [i]Lord of the Rings[/i] encounter in 3E. But you could in 4E. The entire way of making an encounter has changed. If you wanted to make a 4E orc horde that was dangerous, yet could be withstood by a group of characters you would do the following: 1. Make a horde of appropriate level orc minions. They die quick, but if they surround you and get a chance to keep you pressed, you will die even if you are 20th level. They will make you run, just like they made the Fellowship run. 2. The spear throw: You would make a tough orc chieftan with a special attack with a spear that did a ton of damage. In 3E a thrown spear was a joke, in 4E a thrown spear can be dangerous depending on who is throwing it. 3. The Cave Troll: In 4E you can make an elite solo cave troll tha could stand up to the attacks of an entire party of adventurers for quite some time. The fighter alone wouldn't be able to fight him and it would take a group effort with the entire group helping to set each other up. 4. The Balrog Fight: Well, you can't do everything. Gandalf wasn't really a "wizard". Only he could fight the Balrog in solo combat. But you can make encounters much more interesting in 4E without having to do nonsensical things like pile magic items onto the troll fighter just to make him a tough enough challenge for your high level party with a stack of magic items. The monsters scale better. Even a high level fighter feels endangered going against a Hill Giant with just a club and some skin armor even when he has a nice magic sword and armor. I like the feel of that type of fight. No more having to give monsters magic items they have no business having. [/QUOTE]
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