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Forked Thread: Name exactly what 4E is "missing"
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<blockquote data-quote="washout" data-source="post: 4502118" data-attributes="member: 74225"><p>I miss fast and cool combat. In 3.x as a DM I am able to goad the players along and make a combat be as fast or as slow as needed. That conjured creature taking too long? Well I'll help you get the stats and everything up and going and the combat will be ticking along quite quickly. As for the cool part practically everyone had about 3 times as many options in combat as these new classes, and critical hits were actually eventful and exciting, not just another one tenth of the Mobs HP.</p><p> </p><p>In 4e even if we come across some stupid goblin sentries that used to take 10 seconds to exterminate we instead spend an hour slowly beating them to death and it seems only one encounter in 10 is any fun to play. The rest are just being pounded on in preparation for the boss battle. It feels exactly like playing an mmorpg. I open every battle with my encounter powers and then hit my at wills repeatedly until everything is finally dead, every combat is exactly the same and then all of our resources reset and then we do the exact same thing in the next encounter. What happened to everyones uniqueness, all the classes have been homoginized.</p></blockquote><p></p>
[QUOTE="washout, post: 4502118, member: 74225"] I miss fast and cool combat. In 3.x as a DM I am able to goad the players along and make a combat be as fast or as slow as needed. That conjured creature taking too long? Well I'll help you get the stats and everything up and going and the combat will be ticking along quite quickly. As for the cool part practically everyone had about 3 times as many options in combat as these new classes, and critical hits were actually eventful and exciting, not just another one tenth of the Mobs HP. In 4e even if we come across some stupid goblin sentries that used to take 10 seconds to exterminate we instead spend an hour slowly beating them to death and it seems only one encounter in 10 is any fun to play. The rest are just being pounded on in preparation for the boss battle. It feels exactly like playing an mmorpg. I open every battle with my encounter powers and then hit my at wills repeatedly until everything is finally dead, every combat is exactly the same and then all of our resources reset and then we do the exact same thing in the next encounter. What happened to everyones uniqueness, all the classes have been homoginized. [/QUOTE]
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Forked Thread: Name exactly what 4E is "missing"
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