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Forked Thread: Once per day non-magical effects destroy suspension of disbelief
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<blockquote data-quote="Ginnel" data-source="post: 4364260" data-attributes="member: 66058"><p>You can have a mechanics supported version of the move and use a daily</p><p> </p><p>then you can also use a narrative version of the move while using a different, daily/encounter/at-will.</p><p> </p><p>You can even narate your character trying his 360 degree spinning slice against all enemies but missing/slipping on some part of the battlefield and going with an at-will attack instead.</p><p> </p><p>There is nothing preventing any of these in game.</p><p> </p><p>Same as if you miss if you miss when you've used your daily power and it creates an effect wham! you land a jarring blow on a creatures arm, if you miss with your description of the power you can say you missed/had it deflected completely.</p><p> </p><p>Handing this aspect of narative control to the players is in my opinion very desirable, and will yet again in my opinion get them into roleplaying their characters more, describing their maneouvers and blows, maybe even adding in warcrys and oaths sworn in battle which they can carry on to their out of combat character and roleplay.</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4364260, member: 66058"] You can have a mechanics supported version of the move and use a daily then you can also use a narrative version of the move while using a different, daily/encounter/at-will. You can even narate your character trying his 360 degree spinning slice against all enemies but missing/slipping on some part of the battlefield and going with an at-will attack instead. There is nothing preventing any of these in game. Same as if you miss if you miss when you've used your daily power and it creates an effect wham! you land a jarring blow on a creatures arm, if you miss with your description of the power you can say you missed/had it deflected completely. Handing this aspect of narative control to the players is in my opinion very desirable, and will yet again in my opinion get them into roleplaying their characters more, describing their maneouvers and blows, maybe even adding in warcrys and oaths sworn in battle which they can carry on to their out of combat character and roleplay. [/QUOTE]
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Forked Thread: Once per day non-magical effects destroy suspension of disbelief
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