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Forked Thread: Once per day non-magical effects destroy suspension of disbelief
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4368291" data-attributes="member: 710"><p>I think it was also a way to encourage (okay: force) variety. You can't just take your favorite best trick again and again. </p><p></p><p>And limiting them to per encounter or per day also gives you more design space - you can create a "slightly" broken power knowing that it will be abused rarely or requires specific conditions to be abused. </p><p>The Ranger abuse power - Cascade of Blades? - might be such an example: extremely powerful against a Solo monster, but who guarantees that you fight a Solo monster today? Or that you don't have to spend it against a Elite before you meet the Solo? If you can count on using a different power in all situations this power is suboptimal. </p><p></p><p>If you free up the availability of powers, your design space is a lot tighter. You don't really want to eliminate the "winner" powers. You just want them harder to use.</p><p></p><p></p><p>I think they went for a system that gives them enough design space for new powers, and keeps the game interesting. But they still have sacrificed realismn for it, no doubt. I just think you can't have everything, and the designers took their pick. </p><p></p><p></p><p>Interesting, this quote looks normal. It was in the part that was between the quote tags when I quoted you. Did you ask in Meta if somebody could figure out the issue?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4368291, member: 710"] I think it was also a way to encourage (okay: force) variety. You can't just take your favorite best trick again and again. And limiting them to per encounter or per day also gives you more design space - you can create a "slightly" broken power knowing that it will be abused rarely or requires specific conditions to be abused. The Ranger abuse power - Cascade of Blades? - might be such an example: extremely powerful against a Solo monster, but who guarantees that you fight a Solo monster today? Or that you don't have to spend it against a Elite before you meet the Solo? If you can count on using a different power in all situations this power is suboptimal. If you free up the availability of powers, your design space is a lot tighter. You don't really want to eliminate the "winner" powers. You just want them harder to use. I think they went for a system that gives them enough design space for new powers, and keeps the game interesting. But they still have sacrificed realismn for it, no doubt. I just think you can't have everything, and the designers took their pick. Interesting, this quote looks normal. It was in the part that was between the quote tags when I quoted you. Did you ask in Meta if somebody could figure out the issue? [/QUOTE]
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Forked Thread: Once per day non-magical effects destroy suspension of disbelief
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