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Forked Thread: PC concept limitations in 4e
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4537707" data-attributes="member: 710"><p>The problem is - once you introduce these "shortcuts" - why not always use them? Of course, with spells the solution is simple - because we don't have them that often. But it's not really a solution - if you know the easiest and safest way is using the shortcut, you will ensure that you will have the shortcut available if there is nothing else stopping you. And you're right back into creating stuff like the 15 minute adventuring day and all that. If you have a option that is clearly more powerful then all the others, it's stupid to not use them if you have them, and its a good strategy to keep these shortcuts.</p><p></p><p>I can totally see a way where 4E could have gone a more "pre 4E" way - Imagine all daily powers dealing level [W] or level d6 damage, and some even save or die. And we would be right back to all the problems 4E wants to avoid.</p><p></p><p>No, this solution just doesn't work. Bypassing hit points in 4E is still possible - those damage + effect powers give you an effect even without taking away all hit poins. But the effect is short lived. If you want to escape a fight, daze your enemy and run away. If you want to bring down an enemy fast, focus your fire, and use powers that make it harder or impossible for him to hurt you (or easier for you to hit him.) But don't expect a magical bullet to solve your problems.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4537707, member: 710"] The problem is - once you introduce these "shortcuts" - why not always use them? Of course, with spells the solution is simple - because we don't have them that often. But it's not really a solution - if you know the easiest and safest way is using the shortcut, you will ensure that you will have the shortcut available if there is nothing else stopping you. And you're right back into creating stuff like the 15 minute adventuring day and all that. If you have a option that is clearly more powerful then all the others, it's stupid to not use them if you have them, and its a good strategy to keep these shortcuts. I can totally see a way where 4E could have gone a more "pre 4E" way - Imagine all daily powers dealing level [W] or level d6 damage, and some even save or die. And we would be right back to all the problems 4E wants to avoid. No, this solution just doesn't work. Bypassing hit points in 4E is still possible - those damage + effect powers give you an effect even without taking away all hit poins. But the effect is short lived. If you want to escape a fight, daze your enemy and run away. If you want to bring down an enemy fast, focus your fire, and use powers that make it harder or impossible for him to hurt you (or easier for you to hit him.) But don't expect a magical bullet to solve your problems. [/QUOTE]
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