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Forked Thread: Rate WotC as a company: 4e Complete?
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<blockquote data-quote="Vocenoctum" data-source="post: 4392865" data-attributes="member: 2477"><p>So you recognize the difference between 3e flight and 4e flight.</p><p></p><p></p><p></p><p></p><p>I've since qualified it and you continue to argue against the original quick statement I made in the original post in between EN's crashing. I didn't make a list of debating points, just showed some of the fantasy elements that were cut from 4e because they were too much trouble. You ignore the other elements( shapechange and such) and focus on Flight which I didn't properly qualify. You then continue to be dismissive of everything I've written because it's easier than saying "yeah, freeform flight is gone, but I like it better without it" rather than bash someone who doesn't like some of 4e.</p><p></p><p></p><p></p><p></p><p>It takes it into account by putting it on the grid.</p><p></p><p></p><p>You can say it all you want, I see a huge difference in them. I don't even care about Grapple though, I just used it as an example of something cut from core to be added later. You can't wrestle until the new system is released. You seem to think Grab replaces Grapple, and yet you have no comment on the Grapple to come? Must be easier to argue that way.</p><p></p><p></p><p></p><p></p><p></p><p>I"m sticking to opinions, because that's what this thread is about. You don't get to set the rules of a discussion, and justifying your manner of talking to someone as their fault doesn't mean you're being polite.</p><p></p><p></p><p></p><p></p><p></p><p>D&D is not meant to be an exact replication of a world, and 4e is the core of a system to play within such a world. I don't mind abstraction. Hit Points are abstraction. Removing Shapechanging because balancing the earlier system required too much work is overbalanced. I don't see how a Familiar would have unbalanced things, but they had to make room for a giant font.</p></blockquote><p></p>
[QUOTE="Vocenoctum, post: 4392865, member: 2477"] So you recognize the difference between 3e flight and 4e flight. I've since qualified it and you continue to argue against the original quick statement I made in the original post in between EN's crashing. I didn't make a list of debating points, just showed some of the fantasy elements that were cut from 4e because they were too much trouble. You ignore the other elements( shapechange and such) and focus on Flight which I didn't properly qualify. You then continue to be dismissive of everything I've written because it's easier than saying "yeah, freeform flight is gone, but I like it better without it" rather than bash someone who doesn't like some of 4e. It takes it into account by putting it on the grid. You can say it all you want, I see a huge difference in them. I don't even care about Grapple though, I just used it as an example of something cut from core to be added later. You can't wrestle until the new system is released. You seem to think Grab replaces Grapple, and yet you have no comment on the Grapple to come? Must be easier to argue that way. I"m sticking to opinions, because that's what this thread is about. You don't get to set the rules of a discussion, and justifying your manner of talking to someone as their fault doesn't mean you're being polite. D&D is not meant to be an exact replication of a world, and 4e is the core of a system to play within such a world. I don't mind abstraction. Hit Points are abstraction. Removing Shapechanging because balancing the earlier system required too much work is overbalanced. I don't see how a Familiar would have unbalanced things, but they had to make room for a giant font. [/QUOTE]
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