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Forked Thread: [Ryan Dancey's D&D Death Spiral] - D&D doomed to cult status?
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<blockquote data-quote="Remathilis" data-source="post: 4748645" data-attributes="member: 7635"><p>Ok, lets take a different example...</p><p></p><p>half-vampires have been popular (and steadily growing) in American pop culture for about 20 years. From Vampire Hunter D to Buffy to Underworld to Castlevania to Twilight, vampire/human romances (and subsequent children) have become so common as to be cliche. Yet they can stand against full-vampires with no trouble to their stories, despite all the vampire lore that has come before them. </p><p></p><p>Tieflings, Dragonborn and Shifters are D&D's "half-vampires"*. Designed for PCs who want to play a monster (esp the iconic ones in D&D) In D&D, I can't play a devil/dragon/lycanthrope because the latter are too dang powerful, but a race that captures the spirit of them while allowing a human/good side? that's fine for me.</p><p></p><p>You might not like such "pseudo-monsters" in your game, but for some of us whose fantasy has grown along the lines of "half-vampire" fantasy, its no stretch of the imagination.</p><p></p><p><span style="font-size: 9px"><em>* Yes, I know D&D has its own half-vampire race (well a template in 3e and a feat-chain in 4e) as well. This is the game that developed the half-ogre race; something I'd personally rather forget. </em></span></p></blockquote><p></p>
[QUOTE="Remathilis, post: 4748645, member: 7635"] Ok, lets take a different example... half-vampires have been popular (and steadily growing) in American pop culture for about 20 years. From Vampire Hunter D to Buffy to Underworld to Castlevania to Twilight, vampire/human romances (and subsequent children) have become so common as to be cliche. Yet they can stand against full-vampires with no trouble to their stories, despite all the vampire lore that has come before them. Tieflings, Dragonborn and Shifters are D&D's "half-vampires"*. Designed for PCs who want to play a monster (esp the iconic ones in D&D) In D&D, I can't play a devil/dragon/lycanthrope because the latter are too dang powerful, but a race that captures the spirit of them while allowing a human/good side? that's fine for me. You might not like such "pseudo-monsters" in your game, but for some of us whose fantasy has grown along the lines of "half-vampire" fantasy, its no stretch of the imagination. [SIZE="1"][I]* Yes, I know D&D has its own half-vampire race (well a template in 3e and a feat-chain in 4e) as well. This is the game that developed the half-ogre race; something I'd personally rather forget. [/I][/SIZE] [/QUOTE]
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Forked Thread: [Ryan Dancey's D&D Death Spiral] - D&D doomed to cult status?
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