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Forked Thread: Scotley's Tomb of Horrors 3.5 Continued
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<blockquote data-quote="Scotley" data-source="post: 5449657" data-attributes="member: 11520"><p><strong>The Haul</strong></p><p></p><p>Shinies for everyone!</p><p></p><p>• Ninety-seven 10 gp gems and three huge gems (a 1,000 gp peridot, a 5,000 gp emerald, and a 10,000 gp</p><p>black opal).</p><p>• Gems set in the demilich construct: two jewels set into the eye sockets (5,000 gp rubies) and 6 pointed</p><p>(marquis cut) diamonds set as teeth in the jaw (each diamond worth 500 gp).</p><p>• Three potions of cure serious wounds, one potion of heroism, two oils of keen edge, two potions of fly and a</p><p>potion of greater magic fang. </p><p>• Two scrolls of command, one scroll of slow, one scroll of arcane eye, one scroll of shatter, one scroll of scorching</p><p>ray, one scroll of <s>dispel evil</s>, one scroll of Melf’s acid arrow, and one scroll of power word kill.</p><p>• A ring of feather falling, a lesser rod of silent metamagic, and a staff of fire.</p><p>• A +3 defending greatsword, a cursed backbiter spear, and two –2 cursed longswords.</p><p>• A pair of goggles of lifesight (see Libris Mortis, page 78).</p><p>• A wrapped tower (see Libris Mortis, page 76).</p><p></p><p>If the demilich construct skull is destroyed, each character trapped in a gem must make a DC 18 Will saving throw. A failed save indicates the demilich</p><p>construct drained the soul and devoured it before being destroyed. Those who succeed are not destroyed, but their soul remains trapped in a gem; this is evidenced by a faint inner light (and the character is visible as a tiny figure within the gem if viewed with true seeing or similar effects). Treat the gem as the result of a successfully cast soul bind spell (page 281 Player’s Handbook).</p><p></p><p>[MENTION=59043]Walking Dad[/MENTION]Garagos can make a DC18 Will save.</p><p></p><p>I made a roll for Jillian, but did not succeed, but I really only singled her out for the soulsuck because she was inactive, so I am overturning my roll and saying that she is trapped in the gem. It's good to be the DM.</p></blockquote><p></p>
[QUOTE="Scotley, post: 5449657, member: 11520"] [b]The Haul[/b] Shinies for everyone! • Ninety-seven 10 gp gems and three huge gems (a 1,000 gp peridot, a 5,000 gp emerald, and a 10,000 gp black opal). • Gems set in the demilich construct: two jewels set into the eye sockets (5,000 gp rubies) and 6 pointed (marquis cut) diamonds set as teeth in the jaw (each diamond worth 500 gp). • Three potions of cure serious wounds, one potion of heroism, two oils of keen edge, two potions of fly and a potion of greater magic fang. • Two scrolls of command, one scroll of slow, one scroll of arcane eye, one scroll of shatter, one scroll of scorching ray, one scroll of [s]dispel evil[/s], one scroll of Melf’s acid arrow, and one scroll of power word kill. • A ring of feather falling, a lesser rod of silent metamagic, and a staff of fire. • A +3 defending greatsword, a cursed backbiter spear, and two –2 cursed longswords. • A pair of goggles of lifesight (see Libris Mortis, page 78). • A wrapped tower (see Libris Mortis, page 76). If the demilich construct skull is destroyed, each character trapped in a gem must make a DC 18 Will saving throw. A failed save indicates the demilich construct drained the soul and devoured it before being destroyed. Those who succeed are not destroyed, but their soul remains trapped in a gem; this is evidenced by a faint inner light (and the character is visible as a tiny figure within the gem if viewed with true seeing or similar effects). Treat the gem as the result of a successfully cast soul bind spell (page 281 Player’s Handbook). [MENTION=59043]Walking Dad[/MENTION]Garagos can make a DC18 Will save. I made a roll for Jillian, but did not succeed, but I really only singled her out for the soulsuck because she was inactive, so I am overturning my roll and saying that she is trapped in the gem. It's good to be the DM. [/QUOTE]
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