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Forked Thread:Secondary Ability > Cleric and Wizard Controll
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<blockquote data-quote="Goumindong" data-source="post: 4377103" data-attributes="member: 70874"><p>"Aside".</p><p> </p><p>The Cleric has a few good damage AoEs as dailies. The Wizard gets good damage AoEs as Encounters. If there is a question of "which does more AoE" the answer is clearly and easily Wizards. Because the ability to land an AoE once/day is not strong, you need to be abelt to do it alot, and consistantly.</p><p> </p><p>E.G. In AoE Damage, Wizards get more AoE damage at level 13 with encounter poowers than Clerics ever get.</p><p> </p><p></p><p> </p><p>I am not sure what that has to do what we are discussing. That only makes wizards better since they can stack up on attacks versus will in order to exploit the level 16 ability(as well as use it to reroll things like Prismatic Beams)</p><p> </p><p>Clerics have a lot of attacks against will as well. But they never gain more benefit out of landing the attack than wizards. Especially with the Orb of Imposition.</p><p> </p><p>That and Foresight, but only one party member needs to have it.</p><p> </p><p>What the combination does, and this is a boon for wizards and not for Clerics because Clerics do not get the Orb of Imposition and stunning(save ends powers). Is use it to reroll an attack(Adding wand master on top of this is nice as well) to make sure the hit hits, then make the enemy fail its save until the combat is over.</p><p> </p><p>But the Wizard Paragon Paths simply do not work for a Cleric. And while the warlord paragon paths are pretty much gravy for anyone, none of them let the Cleric be a better controller.</p><p> </p><p></p><p> </p><p>The tell your friends that you don't want to hurt them.</p><p> </p><p>Get a high initiative so you can lay down your zones before your friends can get in the way.</p><p> </p><p>Pick Wizard powers that do not have these problems</p><p> </p><p>E.G.</p><p> </p><p>Ray of Frost, Cloud of Daggers, Magic Missile, Chill Strike, Force Orb, Ray of Enfeeblement, Flaming Sphere, Fire Shroud, Icy Rays, Bigbys Icy Grasp, Stinking Cloud, Wall of Fog, Lightning Bolt, Spectral Ram, Mordenkaninens Sword, Wall of Fire, Lightning Serpent, Mesmric Hold, Bigbys Grasping Hands, Blast of Cold, Otilukes Resiliant Sphere, Prismatic Beams, Wall of Ice, Force Volley, Icy Tomb, Disintegrate, Chain Lightning, Thunderclap, Maze, Prismatic Spray, Black Fire, Confusion, Force Cage, Legions Hold</p><p> </p><p>Paragon:</p><p>Battle Mage; Forceful Retort, Closing Spell</p><p>Blood Mage: Blood Pulse(since push is voluntary as is move, this doesn't have to effect allies), Destructive Salutation(Possibly the best power in the game)</p><p>Spellstorm Mage: Maelstrom of Chaos</p><p>Wizard of the Spiral tower: The One Sword, Corellons Blade</p><p> </p><p>These powers span the entire run of the wizards career encompasing both single target, multi-target, and AoE</p><p> </p><p></p><p> </p><p>No, Astral Storm is a burst damage that also does continuing damage. Necrotic Web is a burst damage that also does continuing damage. Elemental Maw is pure damage.</p><p> </p><p>So if you are using it for burst damage you should compare it to elemental maw. If you are using it for continuing damage you should compare it to necrotic web.</p></blockquote><p></p>
[QUOTE="Goumindong, post: 4377103, member: 70874"] "Aside". The Cleric has a few good damage AoEs as dailies. The Wizard gets good damage AoEs as Encounters. If there is a question of "which does more AoE" the answer is clearly and easily Wizards. Because the ability to land an AoE once/day is not strong, you need to be abelt to do it alot, and consistantly. E.G. In AoE Damage, Wizards get more AoE damage at level 13 with encounter poowers than Clerics ever get. I am not sure what that has to do what we are discussing. That only makes wizards better since they can stack up on attacks versus will in order to exploit the level 16 ability(as well as use it to reroll things like Prismatic Beams) Clerics have a lot of attacks against will as well. But they never gain more benefit out of landing the attack than wizards. Especially with the Orb of Imposition. That and Foresight, but only one party member needs to have it. What the combination does, and this is a boon for wizards and not for Clerics because Clerics do not get the Orb of Imposition and stunning(save ends powers). Is use it to reroll an attack(Adding wand master on top of this is nice as well) to make sure the hit hits, then make the enemy fail its save until the combat is over. But the Wizard Paragon Paths simply do not work for a Cleric. And while the warlord paragon paths are pretty much gravy for anyone, none of them let the Cleric be a better controller. The tell your friends that you don't want to hurt them. Get a high initiative so you can lay down your zones before your friends can get in the way. Pick Wizard powers that do not have these problems E.G. Ray of Frost, Cloud of Daggers, Magic Missile, Chill Strike, Force Orb, Ray of Enfeeblement, Flaming Sphere, Fire Shroud, Icy Rays, Bigbys Icy Grasp, Stinking Cloud, Wall of Fog, Lightning Bolt, Spectral Ram, Mordenkaninens Sword, Wall of Fire, Lightning Serpent, Mesmric Hold, Bigbys Grasping Hands, Blast of Cold, Otilukes Resiliant Sphere, Prismatic Beams, Wall of Ice, Force Volley, Icy Tomb, Disintegrate, Chain Lightning, Thunderclap, Maze, Prismatic Spray, Black Fire, Confusion, Force Cage, Legions Hold Paragon: Battle Mage; Forceful Retort, Closing Spell Blood Mage: Blood Pulse(since push is voluntary as is move, this doesn't have to effect allies), Destructive Salutation(Possibly the best power in the game) Spellstorm Mage: Maelstrom of Chaos Wizard of the Spiral tower: The One Sword, Corellons Blade These powers span the entire run of the wizards career encompasing both single target, multi-target, and AoE No, Astral Storm is a burst damage that also does continuing damage. Necrotic Web is a burst damage that also does continuing damage. Elemental Maw is pure damage. So if you are using it for burst damage you should compare it to elemental maw. If you are using it for continuing damage you should compare it to necrotic web. [/QUOTE]
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