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Forked Thread: should wotc make a board/minis game to market in toy stores?
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<blockquote data-quote="jephlewis" data-source="post: 4605384" data-attributes="member: 81304"><p>Fair enough.</p><p></p><p></p><p>Alright. When you play D&D, do you use any physical accessories such as dungeon tiles, minis, or anything to keep track of pc's abilities such as cards? If you do, would you like an option to buy a whole bunch of said accessories in one package?</p><p></p><p></p><p>It would be the same quick start rules as what's in keep on the shadowfell and the new starter set; pre gen characters, very limited lists of abilities/powers/feats.</p><p>Do you feel the new starter set [and keep on the shadowfell] have a steep learning curve? what could wotc have done to make 4E easier and faster to learn?</p><p></p><p>1.For the MOST part, D&D, when sold in a physical location [NOT amazon, nor any other place on the net] is sold in bookstores </p><p></p><p>2.The idea behind the board game would be to sell D&D in toy stores, wal mart, target, kmart, etc...wherever board games are sold, thus increasing exposure, specifically to families looking for a fantasy board game much in the same vein as the fantasy board games I listed in my OP under 'inspiration'.</p><p></p><p>3.as a board game, it's fairly complete [see OP for specifics]; as a tabletop rpg, <u>it's more complete than the new starter set</u> and keep on the shadowfell, but would lack character creation rules and many options available in 4E. it's an 'introduction', not the whole shebang, again, just like the starter set or keep on the shadowfell, only with more components. To restate, something like this would attempt to <u>further fulfill the idea behind the starter set</u> and keep on the shadowfell; market to new players.</p><p></p><p>4.People who wouldn't 'normally' pick up D&D because it's a 'book game' MIGHT pick up the board game, even though the board game uses the quick start rules and pre gens.</p><p></p><p>5. the core books would be advertised in the board game as giving more options; theoretically, SOME of the people who bought the board game MAY buy the core books for more options in the board game</p><p></p><p>6.so, it would work something like this [ideally]: people who wouldn't normally buy a book rpg buy the board game, some like it, and some of those buy the core rules and become book gamers. Other people would buy it for the components to use in their book game, still others would buy it to introduce others to D&D; again, IDEALLY, different people would buy it for different, sometimes multiple reasons.</p><p></p><p>How do you think wotc could reach out to new people for 4E? What should they make to introduce people to 4E?</p></blockquote><p></p>
[QUOTE="jephlewis, post: 4605384, member: 81304"] Fair enough. Alright. When you play D&D, do you use any physical accessories such as dungeon tiles, minis, or anything to keep track of pc's abilities such as cards? If you do, would you like an option to buy a whole bunch of said accessories in one package? It would be the same quick start rules as what's in keep on the shadowfell and the new starter set; pre gen characters, very limited lists of abilities/powers/feats. Do you feel the new starter set [and keep on the shadowfell] have a steep learning curve? what could wotc have done to make 4E easier and faster to learn? 1.For the MOST part, D&D, when sold in a physical location [NOT amazon, nor any other place on the net] is sold in bookstores 2.The idea behind the board game would be to sell D&D in toy stores, wal mart, target, kmart, etc...wherever board games are sold, thus increasing exposure, specifically to families looking for a fantasy board game much in the same vein as the fantasy board games I listed in my OP under 'inspiration'. 3.as a board game, it's fairly complete [see OP for specifics]; as a tabletop rpg, [U]it's more complete than the new starter set[/U] and keep on the shadowfell, but would lack character creation rules and many options available in 4E. it's an 'introduction', not the whole shebang, again, just like the starter set or keep on the shadowfell, only with more components. To restate, something like this would attempt to [U]further fulfill the idea behind the starter set[/U] and keep on the shadowfell; market to new players. 4.People who wouldn't 'normally' pick up D&D because it's a 'book game' MIGHT pick up the board game, even though the board game uses the quick start rules and pre gens. 5. the core books would be advertised in the board game as giving more options; theoretically, SOME of the people who bought the board game MAY buy the core books for more options in the board game 6.so, it would work something like this [ideally]: people who wouldn't normally buy a book rpg buy the board game, some like it, and some of those buy the core rules and become book gamers. Other people would buy it for the components to use in their book game, still others would buy it to introduce others to D&D; again, IDEALLY, different people would buy it for different, sometimes multiple reasons. How do you think wotc could reach out to new people for 4E? What should they make to introduce people to 4E? [/QUOTE]
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