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Forked Thread: should wotc make a board/minis game to market in toy stores?
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<blockquote data-quote="JVisgaitis" data-source="post: 4610436" data-attributes="member: 4177"><p>Didn't realize it was ever down...</p><p></p><p></p><p></p><p>Not 100% sure, but it was a pure Games Workshop release. I assume cost was the main factor. That and Games Workshop wanted to promote their minis above all else.</p><p></p><p></p><p></p><p>It was an amulet. The main quest had you getting the four pieces of it. The cool thing is there was an inscription on it that you could only read in a mirror. Was a cool game aid.</p><p></p><p></p><p></p><p>It was definitely released in the US. I think around the $50 mark, but I could be wrong. That was a long time ago...</p><p></p><p></p><p></p><p>It's hard to say. It was for sale at all of the comic book stores at the time. I know it had at least one expansion. My area is horrible for gaming as the closest "real" gamestore is about 80 miles away. I'm not sure how well it did, but it at least spawned a sequel that had a lot of expansions in Warhammer Quest.</p><p></p><p></p><p></p><p>I remember wanting it for at least a few years. Maybe 3 or 4 years.</p><p></p><p></p><p></p><p>The expansion I know of was undead and had a new quest and tiles. I don't think it had miniatures (I think that was the reason I ever bought it) and according to BGG, there was only the one expansion. Warhammer Quest (its successor) had two expansion which were full blown quest expansions with tiles, miniatures, and other goodies. They also had at least a half dozen Hero Packs which were basically new player characters with miniatures, cards, etc.</p><p></p><p></p><p></p><p>No, Warhammer Quest was a bit different. It had better components, but dropped the Dungeon Master which I thought was a mistake. Also, the game was ridiculously hard and took a long time to play. A good game in its own right, but not as good as Advanced Hero Quest.</p></blockquote><p></p>
[QUOTE="JVisgaitis, post: 4610436, member: 4177"] Didn't realize it was ever down... Not 100% sure, but it was a pure Games Workshop release. I assume cost was the main factor. That and Games Workshop wanted to promote their minis above all else. It was an amulet. The main quest had you getting the four pieces of it. The cool thing is there was an inscription on it that you could only read in a mirror. Was a cool game aid. It was definitely released in the US. I think around the $50 mark, but I could be wrong. That was a long time ago... It's hard to say. It was for sale at all of the comic book stores at the time. I know it had at least one expansion. My area is horrible for gaming as the closest "real" gamestore is about 80 miles away. I'm not sure how well it did, but it at least spawned a sequel that had a lot of expansions in Warhammer Quest. I remember wanting it for at least a few years. Maybe 3 or 4 years. The expansion I know of was undead and had a new quest and tiles. I don't think it had miniatures (I think that was the reason I ever bought it) and according to BGG, there was only the one expansion. Warhammer Quest (its successor) had two expansion which were full blown quest expansions with tiles, miniatures, and other goodies. They also had at least a half dozen Hero Packs which were basically new player characters with miniatures, cards, etc. No, Warhammer Quest was a bit different. It had better components, but dropped the Dungeon Master which I thought was a mistake. Also, the game was ridiculously hard and took a long time to play. A good game in its own right, but not as good as Advanced Hero Quest. [/QUOTE]
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Forked Thread: should wotc make a board/minis game to market in toy stores?
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