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Forked Thread: Skills For Original/Classic D&D
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<blockquote data-quote="justanobody" data-source="post: 4532998" data-attributes="member: 70778"><p>Funny I nver recall problems with NWPs. Probably because I never used them. There were so many that most things had an ability score tied to it, that you just tried to do something if you had reason to know how and rolled vs the ability score tied to it even not having the NWP.</p><p></p><p>This gave people much more ability to roleplay things and develop the character.</p><p></p><p>Depending on the story you spent the DM at the time about just how well or why you could "build fires" then you would get a modifier for your die roll.</p><p></p><p>I think this kind of thing under 4th is the "take 10" concept.</p><p></p><p>I always like other methods for random mundane task adjudication and justification. Just don't really see a ned for any list of skills of any sort, because that seems to limit the abilities of a character in some finite corridor.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4532998, member: 70778"] Funny I nver recall problems with NWPs. Probably because I never used them. There were so many that most things had an ability score tied to it, that you just tried to do something if you had reason to know how and rolled vs the ability score tied to it even not having the NWP. This gave people much more ability to roleplay things and develop the character. Depending on the story you spent the DM at the time about just how well or why you could "build fires" then you would get a modifier for your die roll. I think this kind of thing under 4th is the "take 10" concept. I always like other methods for random mundane task adjudication and justification. Just don't really see a ned for any list of skills of any sort, because that seems to limit the abilities of a character in some finite corridor. [/QUOTE]
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