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Forked Thread: So, about Expertise...
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<blockquote data-quote="KarinsDad" data-source="post: 4711694" data-attributes="member: 2011"><p>Some of the PCs got really lucky with the random feats, powers, and items. Other PCs, not so lucky. There was some duplication of feats and items, but I didn’t worry about that.</p><p></p><p>Devoted Dwarven Cleric/Warpriest/Eternal Seeker of Moradin</p><p></p><p>Starting stats: Str 10, Con 15, Dex 12, Int 11, Wis 18, Cha 14</p><p>Final stats: Str 12, Con 19, Dex 16, Int 13, Wis 24, Cha 16</p><p></p><p>Init: 14 Hits: 151/75/41 Surges: 15 AC: 36 Fort: 29 Reflex: 28 Will: 34</p><p></p><p>Racial/Class: Dwarven Weapon Proficiency, Cast-Iron Stomach, Encumbered Speed, Dwarven Resistence, Channel Divinity, Healer’s Lore, Healing Word, Ritual Casting, Warpriest’s Strategy, Warpriest’s Challenge, Warpriest’s Training, Extra Damage Action</p><p></p><p>Feats: Ritual Caster, Moradin’s Resolve, Skill Focus (Arcana), Weapon Focus (Crossbow), Durable, Two-Weapon Fighting, Toughness, Dwarven Durability, Sly Hunter, Uncanny Dodge, Light Blade Precision, Blood Thirst, Inescapable Force, Triumphant Attack, Epic Resurgence</p><p></p><p>Powers: Lance of Faith, Sacred Flame, Divine Aid, Divine Vigor, Break the Spirit, Astral Defenders, Astral Refuge, Plague of Doom, Seal of Warding, Hallowed Ground, Enthrall, Fire Storm, Divine Fortune, Turn Undead, Healing Word, Moradin's Resolve, Battle Cry, Battle Pyres, Battle Favors, Purify</p><p></p><p>Items: Magic Forgemail +5, Vicious Hand Crossbow +5, Symbol of Radiance +5, Amulet of False Life +4, Gauntlets of Destruction, Potion of Vitality (3)</p><p></p><p></p><p>Human Fighter/Pit Fighter/Eternal Seeker</p><p></p><p>Starting stats: Str 18, Con 13, Dex 14, Int 11, Wis 12, Cha 10</p><p>Final stats: Str 24, Con 15, Dex 18, Int 13, Wis 16, Cha 12</p><p></p><p>Init: 21 Hits: 156/78/39 Surges: 11 AC: 36 Fort: 35 Reflex: 30 Will: 29</p><p></p><p>Racial/Class: Bonus Feat, Bonus Skill, Bonus At-Will Power, Human Defense Bonus, Combat Challenge, Combat Superiority, Two-handed Weapon Talent, Armor Optimization, Extra Damage Action, Dirty Fighting</p><p></p><p>Feats: Action Surge, Power Attack, Combat Reflexes, Human Perseverance, Wintertouched, Skill Training (Dungeoneering), Improved Initiative, Back to the Wall, Sweeping Flail, Blood Thirst, Seize the Moment, Danger Sense, Improved Second Wind, Heavy Blade Mastery, Irresistible Flame</p><p></p><p>Powers: Cleave, Reaping Strike, Sure Strike, Boundless Endurance, Battle Awareness, Griffon's Wrath, Thicket of Blades, Into the Fray, Anvil of Doom, Dragon's Fangs, Surprise Step, Exorcism of Steel, Strike of the Watchful Guard, No Surrender, All Bets Are Off, Lion of Battle, Deadly Payback</p><p></p><p>Items: Frost Falchion +5, Curseforged Wyrmscale Armor +4, Stormwalker's Cloak +4, Boots of Balance, Helm of Battle, Ring of Flight, Potion of Vitality (3)</p><p></p><p></p><p>Half Elf Paladin/Justicar/Deadly Trickster of Bahamut</p><p></p><p>Starting stats: Str 14, Con 13, Dex 13, Int 10, Wis 12, Cha 18</p><p>Final stats: Str 18, Con 15, Dex 17, Int 12, Wis 14, Cha 24</p><p></p><p>Init: 18 Hits: 156/78/39 Surges: 12 AC: 39 Fort: 31 Reflex: 33 Will: 34</p><p></p><p>Racial/Class: Dilettante, Dual Heritage, Group Diplomacy, Channel Divinity Lay on Hands, Just Spirit, Just Shelter, Just Action, Sly Fortune's Favor</p><p></p><p>Feats: Healing Hands, Skill Training (Acrobatics), Escape Artist, Wintertouched, Improved Initiative, Mounted Combat, Evasion, Fleet-Footed, Deadly Axe, Shield Specialization, Improved Second Wind, Spear Push, Triumphant Attack, Blind-Fight</p><p></p><p>Powers: Bolstering Strike, Enfeebling Strike, Eyebite, Sacred Circle, One Heart One Mind, Divine Reverence, Radiant Pulse, Turn the Tide, Renewing Smite, True Nemesis, Angelic Intercession, Fortifying Smite, Rigtheous Inferno, Cleansing Burst, Divine Challenge, Lay on Hands, Divine Mettle, Divine Strength, Just Radiance, Challenge the Unjust, Turn the Tide, Strike Me Instead</p><p></p><p>Items: Flaming Longsword +4, Soulforged Warplate Armor +4, Shield of Protection Heavy Shield, Elven Cloak +5, Gauntlets of Destruction, Holy Symbol of Battle +4, Potions of Vitality (3)</p><p></p><p></p><p>Halfing Rogue/Daggermaster/Deadly Trickster</p><p></p><p>Starting stats: Str 13, Con 12, Dex 18, Int 10, Wis 11, Cha 16</p><p>Final stats: Str 17, Con 14, Dex 24, Int 12, Wis 13, Cha 20</p><p></p><p>Init: 18 Hits: 131/65/32 Surges: 8 AC: 35 Fort: 28 Reflex: 36 Will: 32</p><p>Racial/Class: Bold, Second Chance, Nimble Reaction, First Strike, Artful Dodger, Rogue Weapon Talent, Sneak Attack, Dagger Precision, Dagger Advantage, Daggermaster's Action</p><p></p><p>Feats: Backstabber, Escape Artist, Halfling Agility, Skill Focus (Stealth), Combat Reflexes, Skill Training (Heal), Mettle, Lightning Reflexes, Lightning Arc, Seize the Moment, Light Blade Precision, Iron Will, Blind-Fight, Flanking Maneuver</p><p></p><p>Powers: Deft Strike, Sly Flourish, Master of Deceit, Ignoble Escape, Rogue's Luck, Crimson Edge, Dangerous Theft, Fool's Opportunity, Bloody Path, Foil the Lock, Hounding Strike, Flying Foe, Hide from the Light, Second Chance, Critical Opportunity, Deep Dagger Wound, Meditation of the Blade</p><p></p><p>Items: Elven Battle Feyleather Armor +4, Thundering Dagger +5, Cloak of Survival +4, Ring of Flight, Bracers of Mighty Striking, Potion of Vitality (3)</p><p></p><p></p><p>Eladrin Wizard/Wizard of the Spiral Tower/Archmage</p><p></p><p>Starting stats: Str 10, Con 13, Dex 14, Int 18, Wis 14, Cha 11</p><p>Final stats: Str 12, Con 17, Dex 16, Int 24, Wis 18, Cha 13</p><p></p><p>Init: 18 Hits: 111/55/27 Surges: 9 AC: 36 Fort: 29 Reflex: 33 Will: 33</p><p></p><p>Racial/Class: Trance, Eladrin Weapon Proficiency, Eladrin Education, Eladrin Will, Fey Step, Fey Origin, Orb of Imposition, Cantrips, Ritual Casting, Spellbook, Corellon's Implement, Radiant Censure, Spiral Tower Action, Wand of Accuracy, Spell Recall</p><p></p><p>Feats: Ritual Caster, Improved Initiative, Armor Proficiency (Leather), Skill Focus (Diplomacy), Skill Training (Athletics), Quick Draw, Jack of All Trades, Back to the Wall, Eladrin Soldier, Resounding Thunder, Combat Anticipation, Lasting Frost, Evasion, Second Implement, Arcane Mastery</p><p></p><p>Powers: Ghost Sound, Light, Mage Hand, Prestidigitation, Cloud of Daggers, Thunderwave, Expeditious Retreat, Feather Fall, Dimension Door, Disguise Self, Lightning Bolt, Lightning Serpent, Ice Storm, Resistance, Mirror Image, Mesmeric Hold, Otiluke's Resilient Sphere, Bigby's Grasping Hands, Stoneskin, Diplacement, Ice Tomb, Evard's Black Tentacles, Cloudkill, Mordenkainen;s Mansion, Mass Fly, Fey Step, Orb of Imposition, The One Sword, Wand of Accuracy, Corellon’s Blade, Shape the Dream, Radiant Censure, Spiral Tower Action, Spell Recall</p><p></p><p>Items: Dancing Longsword +4, Elven Battle Feyleather Armor +5, Cloak of Resistance +5, Magic Wand +5, Basilisk Helm, Ring of True Seeing, Potion of Vitality (3)</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4711694, member: 2011"] Some of the PCs got really lucky with the random feats, powers, and items. Other PCs, not so lucky. There was some duplication of feats and items, but I didn’t worry about that. Devoted Dwarven Cleric/Warpriest/Eternal Seeker of Moradin Starting stats: Str 10, Con 15, Dex 12, Int 11, Wis 18, Cha 14 Final stats: Str 12, Con 19, Dex 16, Int 13, Wis 24, Cha 16 Init: 14 Hits: 151/75/41 Surges: 15 AC: 36 Fort: 29 Reflex: 28 Will: 34 Racial/Class: Dwarven Weapon Proficiency, Cast-Iron Stomach, Encumbered Speed, Dwarven Resistence, Channel Divinity, Healer’s Lore, Healing Word, Ritual Casting, Warpriest’s Strategy, Warpriest’s Challenge, Warpriest’s Training, Extra Damage Action Feats: Ritual Caster, Moradin’s Resolve, Skill Focus (Arcana), Weapon Focus (Crossbow), Durable, Two-Weapon Fighting, Toughness, Dwarven Durability, Sly Hunter, Uncanny Dodge, Light Blade Precision, Blood Thirst, Inescapable Force, Triumphant Attack, Epic Resurgence Powers: Lance of Faith, Sacred Flame, Divine Aid, Divine Vigor, Break the Spirit, Astral Defenders, Astral Refuge, Plague of Doom, Seal of Warding, Hallowed Ground, Enthrall, Fire Storm, Divine Fortune, Turn Undead, Healing Word, Moradin's Resolve, Battle Cry, Battle Pyres, Battle Favors, Purify Items: Magic Forgemail +5, Vicious Hand Crossbow +5, Symbol of Radiance +5, Amulet of False Life +4, Gauntlets of Destruction, Potion of Vitality (3) Human Fighter/Pit Fighter/Eternal Seeker Starting stats: Str 18, Con 13, Dex 14, Int 11, Wis 12, Cha 10 Final stats: Str 24, Con 15, Dex 18, Int 13, Wis 16, Cha 12 Init: 21 Hits: 156/78/39 Surges: 11 AC: 36 Fort: 35 Reflex: 30 Will: 29 Racial/Class: Bonus Feat, Bonus Skill, Bonus At-Will Power, Human Defense Bonus, Combat Challenge, Combat Superiority, Two-handed Weapon Talent, Armor Optimization, Extra Damage Action, Dirty Fighting Feats: Action Surge, Power Attack, Combat Reflexes, Human Perseverance, Wintertouched, Skill Training (Dungeoneering), Improved Initiative, Back to the Wall, Sweeping Flail, Blood Thirst, Seize the Moment, Danger Sense, Improved Second Wind, Heavy Blade Mastery, Irresistible Flame Powers: Cleave, Reaping Strike, Sure Strike, Boundless Endurance, Battle Awareness, Griffon's Wrath, Thicket of Blades, Into the Fray, Anvil of Doom, Dragon's Fangs, Surprise Step, Exorcism of Steel, Strike of the Watchful Guard, No Surrender, All Bets Are Off, Lion of Battle, Deadly Payback Items: Frost Falchion +5, Curseforged Wyrmscale Armor +4, Stormwalker's Cloak +4, Boots of Balance, Helm of Battle, Ring of Flight, Potion of Vitality (3) Half Elf Paladin/Justicar/Deadly Trickster of Bahamut Starting stats: Str 14, Con 13, Dex 13, Int 10, Wis 12, Cha 18 Final stats: Str 18, Con 15, Dex 17, Int 12, Wis 14, Cha 24 Init: 18 Hits: 156/78/39 Surges: 12 AC: 39 Fort: 31 Reflex: 33 Will: 34 Racial/Class: Dilettante, Dual Heritage, Group Diplomacy, Channel Divinity Lay on Hands, Just Spirit, Just Shelter, Just Action, Sly Fortune's Favor Feats: Healing Hands, Skill Training (Acrobatics), Escape Artist, Wintertouched, Improved Initiative, Mounted Combat, Evasion, Fleet-Footed, Deadly Axe, Shield Specialization, Improved Second Wind, Spear Push, Triumphant Attack, Blind-Fight Powers: Bolstering Strike, Enfeebling Strike, Eyebite, Sacred Circle, One Heart One Mind, Divine Reverence, Radiant Pulse, Turn the Tide, Renewing Smite, True Nemesis, Angelic Intercession, Fortifying Smite, Rigtheous Inferno, Cleansing Burst, Divine Challenge, Lay on Hands, Divine Mettle, Divine Strength, Just Radiance, Challenge the Unjust, Turn the Tide, Strike Me Instead Items: Flaming Longsword +4, Soulforged Warplate Armor +4, Shield of Protection Heavy Shield, Elven Cloak +5, Gauntlets of Destruction, Holy Symbol of Battle +4, Potions of Vitality (3) Halfing Rogue/Daggermaster/Deadly Trickster Starting stats: Str 13, Con 12, Dex 18, Int 10, Wis 11, Cha 16 Final stats: Str 17, Con 14, Dex 24, Int 12, Wis 13, Cha 20 Init: 18 Hits: 131/65/32 Surges: 8 AC: 35 Fort: 28 Reflex: 36 Will: 32 Racial/Class: Bold, Second Chance, Nimble Reaction, First Strike, Artful Dodger, Rogue Weapon Talent, Sneak Attack, Dagger Precision, Dagger Advantage, Daggermaster's Action Feats: Backstabber, Escape Artist, Halfling Agility, Skill Focus (Stealth), Combat Reflexes, Skill Training (Heal), Mettle, Lightning Reflexes, Lightning Arc, Seize the Moment, Light Blade Precision, Iron Will, Blind-Fight, Flanking Maneuver Powers: Deft Strike, Sly Flourish, Master of Deceit, Ignoble Escape, Rogue's Luck, Crimson Edge, Dangerous Theft, Fool's Opportunity, Bloody Path, Foil the Lock, Hounding Strike, Flying Foe, Hide from the Light, Second Chance, Critical Opportunity, Deep Dagger Wound, Meditation of the Blade Items: Elven Battle Feyleather Armor +4, Thundering Dagger +5, Cloak of Survival +4, Ring of Flight, Bracers of Mighty Striking, Potion of Vitality (3) Eladrin Wizard/Wizard of the Spiral Tower/Archmage Starting stats: Str 10, Con 13, Dex 14, Int 18, Wis 14, Cha 11 Final stats: Str 12, Con 17, Dex 16, Int 24, Wis 18, Cha 13 Init: 18 Hits: 111/55/27 Surges: 9 AC: 36 Fort: 29 Reflex: 33 Will: 33 Racial/Class: Trance, Eladrin Weapon Proficiency, Eladrin Education, Eladrin Will, Fey Step, Fey Origin, Orb of Imposition, Cantrips, Ritual Casting, Spellbook, Corellon's Implement, Radiant Censure, Spiral Tower Action, Wand of Accuracy, Spell Recall Feats: Ritual Caster, Improved Initiative, Armor Proficiency (Leather), Skill Focus (Diplomacy), Skill Training (Athletics), Quick Draw, Jack of All Trades, Back to the Wall, Eladrin Soldier, Resounding Thunder, Combat Anticipation, Lasting Frost, Evasion, Second Implement, Arcane Mastery Powers: Ghost Sound, Light, Mage Hand, Prestidigitation, Cloud of Daggers, Thunderwave, Expeditious Retreat, Feather Fall, Dimension Door, Disguise Self, Lightning Bolt, Lightning Serpent, Ice Storm, Resistance, Mirror Image, Mesmeric Hold, Otiluke's Resilient Sphere, Bigby's Grasping Hands, Stoneskin, Diplacement, Ice Tomb, Evard's Black Tentacles, Cloudkill, Mordenkainen;s Mansion, Mass Fly, Fey Step, Orb of Imposition, The One Sword, Wand of Accuracy, Corellon’s Blade, Shape the Dream, Radiant Censure, Spiral Tower Action, Spell Recall Items: Dancing Longsword +4, Elven Battle Feyleather Armor +5, Cloak of Resistance +5, Magic Wand +5, Basilisk Helm, Ring of True Seeing, Potion of Vitality (3) [/QUOTE]
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