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Forked Thread: "The Death of the Imagination" re: World of Warcraft
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<blockquote data-quote="Mercurius" data-source="post: 4376270" data-attributes="member: 59082"><p>See previous couple posts. But again, in slightly different words: "Visualization" is one aspect of imagination. I focus on that because it is easiest to talk about and to quantify, but in some sense it is merely the tip of the iceberg.</p><p></p><p>As for what imagination actually is, my view is somewhat in line with Coleridge's, especially in his differentiation of (secondary) imagination and "fancy." Imagination is vital and creative, while fancy is re-creative and more mechanical, basically just re-assembling parts. Now in my view the two blend in all of us and true imagination is more rare than we think, but certain activities are more likely to inspire it (or suppress it). </p><p></p><p>On a side note, I have recently switched careers and am entering the field of education in an independent school system. One of the things I hope to integrate in a class at some point is what would effectively be "world creation"--have the students come up with their own creation myths, even worlds, maybe even play D&D with them (jk on the last one). This would basically be an attempt to stimulate imagination, helping the students come up with imagery and ideas from within, rather than merely pulling them in from external sources.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 4376270, member: 59082"] See previous couple posts. But again, in slightly different words: "Visualization" is one aspect of imagination. I focus on that because it is easiest to talk about and to quantify, but in some sense it is merely the tip of the iceberg. As for what imagination actually is, my view is somewhat in line with Coleridge's, especially in his differentiation of (secondary) imagination and "fancy." Imagination is vital and creative, while fancy is re-creative and more mechanical, basically just re-assembling parts. Now in my view the two blend in all of us and true imagination is more rare than we think, but certain activities are more likely to inspire it (or suppress it). On a side note, I have recently switched careers and am entering the field of education in an independent school system. One of the things I hope to integrate in a class at some point is what would effectively be "world creation"--have the students come up with their own creation myths, even worlds, maybe even play D&D with them (jk on the last one). This would basically be an attempt to stimulate imagination, helping the students come up with imagery and ideas from within, rather than merely pulling them in from external sources. [/QUOTE]
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Forked Thread: "The Death of the Imagination" re: World of Warcraft
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