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Forked thread: Treasure & Advancement Rates
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<blockquote data-quote="Raven Crowking" data-source="post: 5595710" data-attributes="member: 18280"><p>The problem is not that it "wouldn't satisfy anyone"; the problem is the repeated implication that it <strong><em>reasonably should</em></strong>; that anyone not satisfied is reacting <strong><em>vicereally</em></strong> rather than rationally; that they simply cannot accept <strong><em>facts</em></strong>.</p><p></p><p></p><p></p><p>If it helps; characters need to find a trainer, and then pay that trainer so that they can train for 1 to 4 weeks. The time required to train is a function of how well the DM decided they played to their class archetype, with those acting out of that archetype taking longer to train than those who cleave to archetype.</p><p></p><p>The longer you have to train, the more you pay.</p><p></p><p>(This can create another devil's choice: Recover the treasure now, so you can pay for training, but lose the XP? Or gain the treasure now, so that you can pay for training, but gaining no XP for it?)</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5595710, member: 18280"] The problem is not that it "wouldn't satisfy anyone"; the problem is the repeated implication that it [B][I]reasonably should[/I][/B]; that anyone not satisfied is reacting [B][I]vicereally[/I][/B] rather than rationally; that they simply cannot accept [B][I]facts[/I][/B]. If it helps; characters need to find a trainer, and then pay that trainer so that they can train for 1 to 4 weeks. The time required to train is a function of how well the DM decided they played to their class archetype, with those acting out of that archetype taking longer to train than those who cleave to archetype. The longer you have to train, the more you pay. (This can create another devil's choice: Recover the treasure now, so you can pay for training, but lose the XP? Or gain the treasure now, so that you can pay for training, but gaining no XP for it?) RC [/QUOTE]
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