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Forked Thread: Twilight of the Warlocks
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<blockquote data-quote="Dice4Hire" data-source="post: 4788916" data-attributes="member: 55066"><p>So far, I think WOTC has done an excellent job of making each striker different, and still viable. (Many would and probably will argue this, though) Going with the newest, the monk has interesting movement abilities like no class (striker or non-striker) has. It is their trick.</p><p></p><p>The sorcerer's trick is pure damage, and being able to get through resistances. You can make a very viable fire-only or lightning-only sorcerer, while no other class can get away with that as easily. Even Demogorgon, with a massive 30 variable resistance, is likely to have little or no resistance to a sorcerer's attack, and would be well advised not to waste one of his few uses on whatever element the sorcerer is spamming. </p><p></p><p>But a sorcerer has little or no ability to hinder the enemy. While he is chipping away at the enemy's hit points, they are doing the same to him, especially as a sorcerer is very good with clsoe blasts. They can stand back for sure, but close blasts are the best way to get a lot of targets and multiply their str/dex extra damage.</p><p></p><p>The power of the warlock has always been their non-damage effects. Kill an enemy and get a nice ability, be it temp hit points, a nice teleport, or whatnot. And they can inflict conditions pretty strongly also. -x to hit, save ends conditions and such. </p><p></p><p>In certain circumstances either could be stronger. WIth a lot of medium threats, perhaps the sorcerer would win out.</p><p></p><p>But against a single baddie I would go for the warlock's abilities to hinder the opponent form doing their trick in return.</p></blockquote><p></p>
[QUOTE="Dice4Hire, post: 4788916, member: 55066"] So far, I think WOTC has done an excellent job of making each striker different, and still viable. (Many would and probably will argue this, though) Going with the newest, the monk has interesting movement abilities like no class (striker or non-striker) has. It is their trick. The sorcerer's trick is pure damage, and being able to get through resistances. You can make a very viable fire-only or lightning-only sorcerer, while no other class can get away with that as easily. Even Demogorgon, with a massive 30 variable resistance, is likely to have little or no resistance to a sorcerer's attack, and would be well advised not to waste one of his few uses on whatever element the sorcerer is spamming. But a sorcerer has little or no ability to hinder the enemy. While he is chipping away at the enemy's hit points, they are doing the same to him, especially as a sorcerer is very good with clsoe blasts. They can stand back for sure, but close blasts are the best way to get a lot of targets and multiply their str/dex extra damage. The power of the warlock has always been their non-damage effects. Kill an enemy and get a nice ability, be it temp hit points, a nice teleport, or whatnot. And they can inflict conditions pretty strongly also. -x to hit, save ends conditions and such. In certain circumstances either could be stronger. WIth a lot of medium threats, perhaps the sorcerer would win out. But against a single baddie I would go for the warlock's abilities to hinder the opponent form doing their trick in return. [/QUOTE]
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