Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Twilight of the Warlocks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Felon" data-source="post: 4789167" data-attributes="member: 8158"><p>People focus on damage output because it's what strikers are supposed to bring to the table. It's their major contribution. And equally noteworthy, DPS is readily quantifiable. Defense? Nuking your opponent to heck and back is a great defense--beyond that, that's what defenders are for. Mobility? Not sure how the warlock excels at that more than any other striker, and in fact, it's likely less mobile than many others that trump its output--but again, it's hard to quantify.</p><p></p><p>Neat little bonus effects are all good and well, but they don't give any particular class an edge because every class has a battery of rider effects on their powers, and for one class's powerset to indisputably trump every rider effect that's in another class's powerset is pretty unlikely.</p><p></p><p>I thought it readily apparent that I was focusing purely on comparative effectiveness, but some replies seem to want to validate the warlock simply because it sounds cooler to them than the warlock. It is perfectly possible to play a mechanically weak class and still enjoy oneself. I continue to play my warlock because I like character I'm playing, because the DM seems invested in him, and I like the basic premise of the class, but I have no illusions that he's doing anything for the party that a sorcerer couldn't match or exceed.</p></blockquote><p></p>
[QUOTE="Felon, post: 4789167, member: 8158"] People focus on damage output because it's what strikers are supposed to bring to the table. It's their major contribution. And equally noteworthy, DPS is readily quantifiable. Defense? Nuking your opponent to heck and back is a great defense--beyond that, that's what defenders are for. Mobility? Not sure how the warlock excels at that more than any other striker, and in fact, it's likely less mobile than many others that trump its output--but again, it's hard to quantify. Neat little bonus effects are all good and well, but they don't give any particular class an edge because every class has a battery of rider effects on their powers, and for one class's powerset to indisputably trump every rider effect that's in another class's powerset is pretty unlikely. I thought it readily apparent that I was focusing purely on comparative effectiveness, but some replies seem to want to validate the warlock simply because it sounds cooler to them than the warlock. It is perfectly possible to play a mechanically weak class and still enjoy oneself. I continue to play my warlock because I like character I'm playing, because the DM seems invested in him, and I like the basic premise of the class, but I have no illusions that he's doing anything for the party that a sorcerer couldn't match or exceed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Twilight of the Warlocks
Top