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Forked Thread: Twilight of the Warlocks
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<blockquote data-quote="Cadfan" data-source="post: 4790766" data-attributes="member: 40961"><p>Yeah, yeah.</p><p> </p><p>I felt I was actually being generous to the sorcerer. I didn't count Prime Shot, or point out the painful design of giving a bunch of close burst powers to someone who's base AC is 10 + secondary stat. Its true that sorcerers can take leather armor, but I'm not sure how spending a feat tax to be as good as a warlock who doesn't have Shadow Walk is a selling point. Its a good feat to take, sure, but its still a cost and the warlock undoubtedly took a feat as well at that level, giving him some other advantage.</p><p> </p><p>As for getting to attack your cursed target, I haven't found it to be an issue in our games. Getting Prime Shot, yes, that's been am issue at times. But getting to attack a cursed foe hasn't ever been a problem. Our warlock is an eladrin fey pact though, so he's probably the most maneuverable character in the game.</p><p> </p><p>Honestly, the more I look at their powers the less I see the sorcerer's damage actually exceeding the warlocks. If I had to list, I'd say these are the strengths of the warlock at this point:</p><p> </p><p>1. Defense</p><p>2. Mobility</p><p>3. Better control (warlock at wills that set restrictions tend to inflict secondary stat damage on you if you violate those restrictions. Meanwhile warlock at wills that do the same deal 1d6+primary stat.)</p><p> </p><p>While the sorcerer has</p><p> </p><p>1. Area of effect attacks</p><p>2. Better randomized or uncontrolled effects.</p><p>3. Doesn't have to take Eldritch Blast.</p><p> </p><p>I can see how you would find the sorcerer a better class if you think that defense is stupid for a striker. I just don't think that.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4790766, member: 40961"] Yeah, yeah. I felt I was actually being generous to the sorcerer. I didn't count Prime Shot, or point out the painful design of giving a bunch of close burst powers to someone who's base AC is 10 + secondary stat. Its true that sorcerers can take leather armor, but I'm not sure how spending a feat tax to be as good as a warlock who doesn't have Shadow Walk is a selling point. Its a good feat to take, sure, but its still a cost and the warlock undoubtedly took a feat as well at that level, giving him some other advantage. As for getting to attack your cursed target, I haven't found it to be an issue in our games. Getting Prime Shot, yes, that's been am issue at times. But getting to attack a cursed foe hasn't ever been a problem. Our warlock is an eladrin fey pact though, so he's probably the most maneuverable character in the game. Honestly, the more I look at their powers the less I see the sorcerer's damage actually exceeding the warlocks. If I had to list, I'd say these are the strengths of the warlock at this point: 1. Defense 2. Mobility 3. Better control (warlock at wills that set restrictions tend to inflict secondary stat damage on you if you violate those restrictions. Meanwhile warlock at wills that do the same deal 1d6+primary stat.) While the sorcerer has 1. Area of effect attacks 2. Better randomized or uncontrolled effects. 3. Doesn't have to take Eldritch Blast. I can see how you would find the sorcerer a better class if you think that defense is stupid for a striker. I just don't think that. [/QUOTE]
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