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[forked thread] What constitutes an edition war?
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<blockquote data-quote="catastrophic" data-source="post: 5597749" data-attributes="member: 81381"><p>I'm under no obligation to pretend you're being more rational or reasonable than you actually are. </p><p> </p><p>I have seen the debates go over and over and over, even on really clear cut things like how absurdly underpowered 3e fighters are in later levels- and yes, I know many people argue that that is not a bad thing, or isn't true, or is a good thing, but guess what? They're wrong.</p><p> </p><p>I'm not going to contribute to the edition wars by going line by line while you insist that whatever information I offer is no match for your subjective old school renaisance sandboxing skill or whatever flavour you're peddling.</p><p> </p><p>Everything is not subjective. Everything is not just a matter of preference. It's very easy to hold that position when arguing on the internet, but it's not very constructive to do so when talking about the design, wich needs actual goals, and neesd to be able to talk about mechanics and wether they fail of suceed.</p><p> </p><p>It's not as if we're talking about radically different games here, and again, I know people argue otherwise, but their opinions do nto determine reality. The editions have not shifted that far in the playstyle they are servicing.</p><p> </p><p>I'm not trying to win anything. </p><p>I won when I stoped playing 3e and started playing 4e.</p><p>Game, Set, Match, me.</p></blockquote><p></p>
[QUOTE="catastrophic, post: 5597749, member: 81381"] I'm under no obligation to pretend you're being more rational or reasonable than you actually are. I have seen the debates go over and over and over, even on really clear cut things like how absurdly underpowered 3e fighters are in later levels- and yes, I know many people argue that that is not a bad thing, or isn't true, or is a good thing, but guess what? They're wrong. I'm not going to contribute to the edition wars by going line by line while you insist that whatever information I offer is no match for your subjective old school renaisance sandboxing skill or whatever flavour you're peddling. Everything is not subjective. Everything is not just a matter of preference. It's very easy to hold that position when arguing on the internet, but it's not very constructive to do so when talking about the design, wich needs actual goals, and neesd to be able to talk about mechanics and wether they fail of suceed. It's not as if we're talking about radically different games here, and again, I know people argue otherwise, but their opinions do nto determine reality. The editions have not shifted that far in the playstyle they are servicing. I'm not trying to win anything. I won when I stoped playing 3e and started playing 4e. Game, Set, Match, me. [/QUOTE]
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