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[forked thread] What constitutes an edition war?
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<blockquote data-quote="TheAuldGrump" data-source="post: 5599698" data-attributes="member: 6957"><p>Let us turn it around.</p><p></p><p>4e is badly designed. It focuses over much on combat and the encounter, with a distinct feeling that all actions not pertaining to one or the other were tacked on at the last minute, and poorly tested (as evidenced by the massive errata pertaining to skills).</p><p></p><p>Does that feel like an attack? It is how I honestly feel about 4e, and what I can point out as a major failing of the game.</p><p></p><p>Now let me add - if you like 4e then you are wrong to do so. It is not a roleplaying game, but rather a combat and tactical game. That people are managing to use it for roleplaying games, in spite of its systems, is a major achievement.</p><p></p><p>Again, this is an accurate appraisal of my feelings about the game. Did it feel like I was slighting 4e? </p><p></p><p>The unnecessary addition of 'if you like 4e then you are wrong to do so' is where I might feel that I have ventured into an aggressive posture, yet folks will tell you that I have taken an antagonistic approach when I first claimed that 4e is bad design - regardless of whether that is my honest opinion or not.</p><p></p><p>This is because I am starting with the position that you are wrong in liking 4e. That it does not matter how much you like the game, how much your players like the game, or if you find game preparation much easier with 4e than it was with 3.X - that just by preferring 4e you are wrong.</p><p></p><p>And it is also where my statement becomes false - not all people, campaigns, GMs, players, or groups function in like fashion. That I am happy with Pathfinder, and that my players are happy with Pathfinder, has no bearing on whether you and yours will like Pathfinder (or 4e) as well. </p><p></p><p>Being more or less of an honest sort, I typically preface things like '4e is badly designed' with 'I think' or 'I feel' and qualify it further with something along the lines of 'for my style of play'. </p><p></p><p>This is, in fact, more accurate than just baldly stating that '4e is badly designed' - there are folks who vastly prefer 4e over 3.X. <em>And they are allowed to do so.</em> For their style of play it works just fine. For me, and for my style of play, it would not be as satisfying as 3.X.</p><p></p><p>If you like Synnibarr than play Synnibarr - if it is a game that you and your players enjoy then it <em>is</em> the right game for you. There are moderators on this very forum who would be <em>proud</em> to display their copy of Spawn of Fashan! (And rightly so, I am green with envy that Piratecat owns a copy - I have only seen a second or third edition bootleg - on 1980 era photocopy paper....)</p><p></p><p>The Auld Grump, but if FATAL is the right game for you and your group then <em>please</em> seek treatment immediately. With modern procedures there is still hope....</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5599698, member: 6957"] Let us turn it around. 4e is badly designed. It focuses over much on combat and the encounter, with a distinct feeling that all actions not pertaining to one or the other were tacked on at the last minute, and poorly tested (as evidenced by the massive errata pertaining to skills). Does that feel like an attack? It is how I honestly feel about 4e, and what I can point out as a major failing of the game. Now let me add - if you like 4e then you are wrong to do so. It is not a roleplaying game, but rather a combat and tactical game. That people are managing to use it for roleplaying games, in spite of its systems, is a major achievement. Again, this is an accurate appraisal of my feelings about the game. Did it feel like I was slighting 4e? The unnecessary addition of 'if you like 4e then you are wrong to do so' is where I might feel that I have ventured into an aggressive posture, yet folks will tell you that I have taken an antagonistic approach when I first claimed that 4e is bad design - regardless of whether that is my honest opinion or not. This is because I am starting with the position that you are wrong in liking 4e. That it does not matter how much you like the game, how much your players like the game, or if you find game preparation much easier with 4e than it was with 3.X - that just by preferring 4e you are wrong. And it is also where my statement becomes false - not all people, campaigns, GMs, players, or groups function in like fashion. That I am happy with Pathfinder, and that my players are happy with Pathfinder, has no bearing on whether you and yours will like Pathfinder (or 4e) as well. Being more or less of an honest sort, I typically preface things like '4e is badly designed' with 'I think' or 'I feel' and qualify it further with something along the lines of 'for my style of play'. This is, in fact, more accurate than just baldly stating that '4e is badly designed' - there are folks who vastly prefer 4e over 3.X. [i]And they are allowed to do so.[/i] For their style of play it works just fine. For me, and for my style of play, it would not be as satisfying as 3.X. If you like Synnibarr than play Synnibarr - if it is a game that you and your players enjoy then it [i]is[/i] the right game for you. There are moderators on this very forum who would be [i]proud[/i] to display their copy of Spawn of Fashan! (And rightly so, I am green with envy that Piratecat owns a copy - I have only seen a second or third edition bootleg - on 1980 era photocopy paper....) The Auld Grump, but if FATAL is the right game for you and your group then [i]please[/i] seek treatment immediately. With modern procedures there is still hope.... [/QUOTE]
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