Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: What is WOTC's Goal with the GSL?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Corjay" data-source="post: 4440180" data-attributes="member: 52839"><p>Thanks for the SRD info. That's what I thought and what I spoke from, but couldn't confirm it. I'll consider your knowledge a verification.</p><p></p><p>I don't think the logo is the only attractive thing. For the same reason that the logo is attractive, so too is its focus on WOTC's other IP. It's encouraging the system's uniformity from publisher to publisher. While some would view this as restrictive, it would actually be helpful to everyone if the customers can move well from product to product without having to learn huge amounts of new rules from one to the next. Using references to D&D rules instead of reprinting them will actually leave lots of room for the 3pp's IP. In the end, I think the 3pp's that sign on are going to be the ones who benefit better than the OGL publishers ever did.</p><p></p><p>Another attractive thing about the GSL is the licensee's clearly spelled out latitude. Not all garage publishers are familiar with copyright laws. Spelling out those limitations in the GSL protects them and makes it clear where exactly they can act. The OGL, as clear as it seems, is no help to those not familiar with copyright laws. Yeah, the GSL could use less legal language and more direct language with a definitions section. If people could understand the GSL as clearly as they understand the OGL, and WOTC rewrites the four trouble parts to protect the rights of the licensee, then the parts spelling out the limitations would be attractive in themselves.</p><p></p><p>I think that depends solely upon how the revised GSL works out. If it works as well as the intention, they should be able to shift the GSL from edition to edition without generating one for each edition. I think the termination and change without notice stuff may very well have been intended for that purpose. The problem could be that it wasn't fully expressed to their lawyer(s). Perhaps their words to the lawyer(s) was "make it so that we can change it at will" without specifying that they meant to change the edition at will or something like that.</p></blockquote><p></p>
[QUOTE="Corjay, post: 4440180, member: 52839"] Thanks for the SRD info. That's what I thought and what I spoke from, but couldn't confirm it. I'll consider your knowledge a verification. I don't think the logo is the only attractive thing. For the same reason that the logo is attractive, so too is its focus on WOTC's other IP. It's encouraging the system's uniformity from publisher to publisher. While some would view this as restrictive, it would actually be helpful to everyone if the customers can move well from product to product without having to learn huge amounts of new rules from one to the next. Using references to D&D rules instead of reprinting them will actually leave lots of room for the 3pp's IP. In the end, I think the 3pp's that sign on are going to be the ones who benefit better than the OGL publishers ever did. Another attractive thing about the GSL is the licensee's clearly spelled out latitude. Not all garage publishers are familiar with copyright laws. Spelling out those limitations in the GSL protects them and makes it clear where exactly they can act. The OGL, as clear as it seems, is no help to those not familiar with copyright laws. Yeah, the GSL could use less legal language and more direct language with a definitions section. If people could understand the GSL as clearly as they understand the OGL, and WOTC rewrites the four trouble parts to protect the rights of the licensee, then the parts spelling out the limitations would be attractive in themselves. I think that depends solely upon how the revised GSL works out. If it works as well as the intention, they should be able to shift the GSL from edition to edition without generating one for each edition. I think the termination and change without notice stuff may very well have been intended for that purpose. The problem could be that it wasn't fully expressed to their lawyer(s). Perhaps their words to the lawyer(s) was "make it so that we can change it at will" without specifying that they meant to change the edition at will or something like that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: What is WOTC's Goal with the GSL?
Top