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Forked Thread: Why do we have a constant numbers bloat?
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<blockquote data-quote="JDJblatherings" data-source="post: 4616911" data-attributes="member: 52044"><p>there are 2 reason for number bloat in D&D over the years: Increase in Granularity and Bigger Numbers are cooler.</p><p></p><p>Granularity- once upon a time the combat system was 2d6 with and "optional" d20 roll combat system. A +1 was a big deal when rolling 2d6, +3 was an immense advantage.</p><p>Ability scores did little or nothing to contribute to combat.</p><p></p><p>When rollign the d20 became the combat system higher modifiers fit in because there was a wider range of numbers to play with. A +1 doesn't mean as much on a 1 to 20 scale as it did on a 2d6 scale. Weapons gained different damage ratings, thus increaseing granularity and giving wider raneg for "more".</p><p></p><p>As granularity increases a higher "+" means less because it is factored into a wider range of results. </p><p></p><p>the D20 games has no top scores, something can always be higher so the numbers can and do go higher. </p><p></p><p>Higher Numbers are cooler- it's just a simple fact that rolling 2d6+4 for your weapon is cooler then rolling 1d6. </p><p></p><p>Funny thing is the higher numbers mean less and less since the scores are higher, so there is temptation to add more to have them look still cooler.</p></blockquote><p></p>
[QUOTE="JDJblatherings, post: 4616911, member: 52044"] there are 2 reason for number bloat in D&D over the years: Increase in Granularity and Bigger Numbers are cooler. Granularity- once upon a time the combat system was 2d6 with and "optional" d20 roll combat system. A +1 was a big deal when rolling 2d6, +3 was an immense advantage. Ability scores did little or nothing to contribute to combat. When rollign the d20 became the combat system higher modifiers fit in because there was a wider range of numbers to play with. A +1 doesn't mean as much on a 1 to 20 scale as it did on a 2d6 scale. Weapons gained different damage ratings, thus increaseing granularity and giving wider raneg for "more". As granularity increases a higher "+" means less because it is factored into a wider range of results. the D20 games has no top scores, something can always be higher so the numbers can and do go higher. Higher Numbers are cooler- it's just a simple fact that rolling 2d6+4 for your weapon is cooler then rolling 1d6. Funny thing is the higher numbers mean less and less since the scores are higher, so there is temptation to add more to have them look still cooler. [/QUOTE]
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