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General Tabletop Discussion
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Format of Books, Ease of use?
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<blockquote data-quote="Rhenny" data-source="post: 7430630" data-attributes="member: 18333"><p>I like the mixed format books because they are probably much more profitable for the publisher, and I really do want them to succeed. For the most part though, I don't need all of the new stuff in print if if I use Fantasy Grounds. </p><p></p><p>Finding and using material from the various books is really easy in Fantasy Grounds, but I have invested a lot of money to buy all of the material. Being able to load material and search in the tabletop has spoiled me.</p><p></p><p>In addition, running games is so much easier with Fantasy Grounds in so many respects. I love using the Player Maps that have pins already on them so that any time party goes into a new location, I can pop up the description window that had encounters and parcels already worked out. I can also add links/customize very easily and if I want to create my own adventure I can do that too.</p><p></p><p>Even though I run most of my games online, when I do get a chance to run an in-person game (I am planning a reunion with friends at the end of August - probably at least 8-10 hours of gaming there), I'll probably keep Fantasy Grounds open on a laptop to run the game at the table. The initiative tracker is really nice too.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 7430630, member: 18333"] I like the mixed format books because they are probably much more profitable for the publisher, and I really do want them to succeed. For the most part though, I don't need all of the new stuff in print if if I use Fantasy Grounds. Finding and using material from the various books is really easy in Fantasy Grounds, but I have invested a lot of money to buy all of the material. Being able to load material and search in the tabletop has spoiled me. In addition, running games is so much easier with Fantasy Grounds in so many respects. I love using the Player Maps that have pins already on them so that any time party goes into a new location, I can pop up the description window that had encounters and parcels already worked out. I can also add links/customize very easily and if I want to create my own adventure I can do that too. Even though I run most of my games online, when I do get a chance to run an in-person game (I am planning a reunion with friends at the end of August - probably at least 8-10 hours of gaming there), I'll probably keep Fantasy Grounds open on a laptop to run the game at the table. The initiative tracker is really nice too. [/QUOTE]
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Format of Books, Ease of use?
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