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<blockquote data-quote="touc" data-source="post: 8529545" data-attributes="member: 19270"><p><strong>XP</strong></p><p>Age: 43</p><p>Year Started: 1988</p><p>First RPG: original Red Box from Waldenbooks in the mall</p><p></p><p><strong>Formative Moment(s):</strong></p><p></p><p>High school, offered to run a game and 10 people showed up to my small house and small card table. Knew I was going to be a DM. </p><p></p><p>When I could admit, without feeling ashamed, that I played D&D to people I recently met in public.</p><p></p><p><strong>Views on PC Death:</strong></p><p></p><p>Happened all the time in AD&D. Death can make for just a good story as victory. However, over time I liked deaths to make a good story, and if one were simply a string of bad die rolls, that's not fun. So, I'd run adventures to rescue souls, find reincarnations, items to resurrect, or simply work with the player to make the death more dramatic (or a "I lived but permanently scarred and retiring as an NPC") and meaningful.</p><p></p><p><strong>Current "controversies":</strong></p><p></p><p>Orcs and Drow are evil, or are they? I expect publishers to do something about it to reflect sensible approaches for a wide variety of consumers. At my table, escapism dictates simplicity and they're evil NPCs because I'm not having to take that approach.</p><p></p><p>Racist/sexist stuff. I have had a wide variety of people at my table over the years, so I aim to make my world reflect the real world in that way. If an old adventure doesn't have an openly gay couple running a tavern, mine might. And no chainmail bikinis. Ouch. And no, I'm not revisiting controversy #1 because I don't need to. It works this way for my table.</p><p></p><p>Alignment. I use it because I think at my table (again, MY table) it helps roleplay and is more meaningful on a cosmic scale with Order/Chaos and the whole universe. </p><p></p><p>5E could be better if.... I'll put what I do out there, but I think people really have a hard time forgetting that what works for your table may not work for mine. And vice versa. Too many times on these forums people respond to a home-brew rule with negative "you shouldn't do that" talk instead of something constructive. We're all out here to have fun, so keep it civil and I won't try to tell you 5E could be better if you just did what I do... Unless you want me to.</p><p></p><p><strong>Conclusion:</strong></p><p></p><p>D&D 5E is a great fit, except for high level play. Still haven't solved how to make that less of a slog. AD&D days got parties to 20th level 2x. Since then, never.</p></blockquote><p></p>
[QUOTE="touc, post: 8529545, member: 19270"] [B]XP[/B] Age: 43 Year Started: 1988 First RPG: original Red Box from Waldenbooks in the mall [B]Formative Moment(s):[/B] High school, offered to run a game and 10 people showed up to my small house and small card table. Knew I was going to be a DM. When I could admit, without feeling ashamed, that I played D&D to people I recently met in public. [B]Views on PC Death:[/B] Happened all the time in AD&D. Death can make for just a good story as victory. However, over time I liked deaths to make a good story, and if one were simply a string of bad die rolls, that's not fun. So, I'd run adventures to rescue souls, find reincarnations, items to resurrect, or simply work with the player to make the death more dramatic (or a "I lived but permanently scarred and retiring as an NPC") and meaningful. [B]Current "controversies":[/B] Orcs and Drow are evil, or are they? I expect publishers to do something about it to reflect sensible approaches for a wide variety of consumers. At my table, escapism dictates simplicity and they're evil NPCs because I'm not having to take that approach. Racist/sexist stuff. I have had a wide variety of people at my table over the years, so I aim to make my world reflect the real world in that way. If an old adventure doesn't have an openly gay couple running a tavern, mine might. And no chainmail bikinis. Ouch. And no, I'm not revisiting controversy #1 because I don't need to. It works this way for my table. Alignment. I use it because I think at my table (again, MY table) it helps roleplay and is more meaningful on a cosmic scale with Order/Chaos and the whole universe. 5E could be better if.... I'll put what I do out there, but I think people really have a hard time forgetting that what works for your table may not work for mine. And vice versa. Too many times on these forums people respond to a home-brew rule with negative "you shouldn't do that" talk instead of something constructive. We're all out here to have fun, so keep it civil and I won't try to tell you 5E could be better if you just did what I do... Unless you want me to. [B]Conclusion:[/B] D&D 5E is a great fit, except for high level play. Still haven't solved how to make that less of a slog. AD&D days got parties to 20th level 2x. Since then, never. [/QUOTE]
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