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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Former 4E doubter , I have high hopes now
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<blockquote data-quote="Zaruthustran" data-source="post: 4012454" data-attributes="member: 1457"><p>Yes, well said BryonD. And just as a BTW, if it wasn't clear, I don't mean to suggest that the way I enjoy D&D is the only way/the "right" way for everyone to enjoy D&D. </p><p></p><p>Your Descent example is very illustrative, and I see where you're getting at. I've had lots of fun playing Descent but the limited choices and board-game nature of the game tend to put a limit on immersion. I suppose the 4E changes, to me, make the experience more like the 1980s fantasy books and movies I grew up with. Very open ended, do anything kind of game--but with rules that are <em>just consistent enough</em> to keep things from spiraling out of control. That's essentially what I'm hoping for: the kind of experience I had playing OD&D, AD&D, and 2E as a kid. Those games were always great with your core gaming group but tended to get weird/out of control when played with strangers, since everyone had their own peculiar house rules/emphasis. 4E seems more consistent, and to me that seems like a Good Thing for the hobby as a whole.</p><p></p><p>Anyway, I strongly agree with this statement:</p><p></p><p></p><p></p><p>Totally true. Immersion is ultimately created by you and your fellow players, and--so long as you're playing an RPG and not a board game--has little to do with whatever RPG ruleset you happen to be using.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 4012454, member: 1457"] Yes, well said BryonD. And just as a BTW, if it wasn't clear, I don't mean to suggest that the way I enjoy D&D is the only way/the "right" way for everyone to enjoy D&D. Your Descent example is very illustrative, and I see where you're getting at. I've had lots of fun playing Descent but the limited choices and board-game nature of the game tend to put a limit on immersion. I suppose the 4E changes, to me, make the experience more like the 1980s fantasy books and movies I grew up with. Very open ended, do anything kind of game--but with rules that are [i]just consistent enough[/i] to keep things from spiraling out of control. That's essentially what I'm hoping for: the kind of experience I had playing OD&D, AD&D, and 2E as a kid. Those games were always great with your core gaming group but tended to get weird/out of control when played with strangers, since everyone had their own peculiar house rules/emphasis. 4E seems more consistent, and to me that seems like a Good Thing for the hobby as a whole. Anyway, I strongly agree with this statement: Totally true. Immersion is ultimately created by you and your fellow players, and--so long as you're playing an RPG and not a board game--has little to do with whatever RPG ruleset you happen to be using. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Former 4E doubter , I have high hopes now
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