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Forsaker 3.5 PrC
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<blockquote data-quote="Endur" data-source="post: 2231580" data-attributes="member: 3346"><p>The problem with the 3.0 Forsaker wasn't that it was worthless or underpowered. The problem was that in some ways, it didn't make sense. </p><p></p><p>The 3.0 Forsaker received DR, but only after it destroyed magic items. </p><p></p><p>Huh? Sounds like magic parasite or magic destroyer, not forsaker.</p><p></p><p>If you want a 3.5 Forsaker, I recommend creating a "disbeliever" type of PRC. This guy doesn't believe in magic, believes in science instead. Or create a superstitious guy who wants nothing to do with magic, the barbarian forsaker. </p><p></p><p>Your barbarian forsaker might have super-high will power, even higher will save than the normal barbarian.</p><p></p><p>But in any case, you want to stay away from "supernatural abilities" like DR, because supernatural powers do not make sense for someone who is avoiding magic.</p><p></p><p>So, if I was going to make a Barbarian Forsaker PRC, I would do the following:</p><p>1) Send the Barbarian into rage automatically anytime someone casts a spell on him (if he still has rage uses per day left)</p><p>2) Give Good will save</p><p>3) Give extra skill points. say 6 skill points per level (self-reliance)</p><p>Otherwise, keep all the other barbarian abiliities the same</p></blockquote><p></p>
[QUOTE="Endur, post: 2231580, member: 3346"] The problem with the 3.0 Forsaker wasn't that it was worthless or underpowered. The problem was that in some ways, it didn't make sense. The 3.0 Forsaker received DR, but only after it destroyed magic items. Huh? Sounds like magic parasite or magic destroyer, not forsaker. If you want a 3.5 Forsaker, I recommend creating a "disbeliever" type of PRC. This guy doesn't believe in magic, believes in science instead. Or create a superstitious guy who wants nothing to do with magic, the barbarian forsaker. Your barbarian forsaker might have super-high will power, even higher will save than the normal barbarian. But in any case, you want to stay away from "supernatural abilities" like DR, because supernatural powers do not make sense for someone who is avoiding magic. So, if I was going to make a Barbarian Forsaker PRC, I would do the following: 1) Send the Barbarian into rage automatically anytime someone casts a spell on him (if he still has rage uses per day left) 2) Give Good will save 3) Give extra skill points. say 6 skill points per level (self-reliance) Otherwise, keep all the other barbarian abiliities the same [/QUOTE]
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