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<blockquote data-quote="The Sigil" data-source="post: 132984" data-attributes="member: 2013"><p><strong>With all due respect...</strong></p><p></p><p></p><p></p><p>With all due respect, there is no way in he** you should be able to sneak up on *one* sleeping dragon, let alone *three*. Rather than quote all the reasons, let me refer you to AEG's DRAGONS and mention just a couple.</p><p></p><p>1.) Massive use of ALARM spells throughout dragon's cave.</p><p>2.) Dragon in an area inaccessible save with enough magic (e.g., fly, water breathing, etc) and with anti-magic field around entrance (dragon can pass through, others can't)</p><p>3.) Magic items such as amulet of non-detection, ring of invisibility, etc., to make it nigh-unto-impossible to locate said dragon in the first place.</p><p>4.) Lots of minions on watch (undead, constructs, half-dragons, familiars, or even "standard creatures") whose first duty is to ring gong/blow horn/flee to warn dragon, etc.</p><p>5.) Contingency spell set to fire off devastating magical effect when a creature approaches dragon (e.g., fireball for red, cone of cold for white, lightning bolt for blue, etc.) - blast zaps intruders AND wakes dragon.</p><p></p><p>Your DM is suffering from his own lack of playing a dragon as intelligently as possible. Dragons don't live to be thousands of years old by allowing stupid humans to attack them in their sleep...</p><p></p><p>Okay, I'll end my rant now.</p><p></p><p>--The Sigil</p></blockquote><p></p>
[QUOTE="The Sigil, post: 132984, member: 2013"] [b]With all due respect...[/b] With all due respect, there is no way in he** you should be able to sneak up on *one* sleeping dragon, let alone *three*. Rather than quote all the reasons, let me refer you to AEG's DRAGONS and mention just a couple. 1.) Massive use of ALARM spells throughout dragon's cave. 2.) Dragon in an area inaccessible save with enough magic (e.g., fly, water breathing, etc) and with anti-magic field around entrance (dragon can pass through, others can't) 3.) Magic items such as amulet of non-detection, ring of invisibility, etc., to make it nigh-unto-impossible to locate said dragon in the first place. 4.) Lots of minions on watch (undead, constructs, half-dragons, familiars, or even "standard creatures") whose first duty is to ring gong/blow horn/flee to warn dragon, etc. 5.) Contingency spell set to fire off devastating magical effect when a creature approaches dragon (e.g., fireball for red, cone of cold for white, lightning bolt for blue, etc.) - blast zaps intruders AND wakes dragon. Your DM is suffering from his own lack of playing a dragon as intelligently as possible. Dragons don't live to be thousands of years old by allowing stupid humans to attack them in their sleep... Okay, I'll end my rant now. --The Sigil [/QUOTE]
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