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Fortune Cards: and randomized collectible cards come to D&D
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<blockquote data-quote="Nork" data-source="post: 5293290" data-attributes="member: 59879"><p>Then why won't Wizards sell magic cards as a non-random living card game, and as random booster packs if people want to draft?</p><p></p><p>I mean seriously. I'm dead curious as to why offering a full playing set of cards for each expansion is such a terrible idea for a product. Especially considering the number of people who sell such sets and singles online.</p><p></p><p>The answer is painfully obvious as to why it is a "bad" product for Wizards. Randomized cards let them sell more product than they'd sell if it wasn't randomized. Hence they make money off jerking their customers around on purpose, and using reinforcement schedules to keep them coming back for more. Anyone who sat through psych 101 ought to know exactly what they are up to. Anyone who sat through their ethics class ought to know what they are doing is dubious at best.</p></blockquote><p></p>
[QUOTE="Nork, post: 5293290, member: 59879"] Then why won't Wizards sell magic cards as a non-random living card game, and as random booster packs if people want to draft? I mean seriously. I'm dead curious as to why offering a full playing set of cards for each expansion is such a terrible idea for a product. Especially considering the number of people who sell such sets and singles online. The answer is painfully obvious as to why it is a "bad" product for Wizards. Randomized cards let them sell more product than they'd sell if it wasn't randomized. Hence they make money off jerking their customers around on purpose, and using reinforcement schedules to keep them coming back for more. Anyone who sat through psych 101 ought to know exactly what they are up to. Anyone who sat through their ethics class ought to know what they are doing is dubious at best. [/QUOTE]
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Fortune Cards: and randomized collectible cards come to D&D
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