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Fortune Cards: and randomized collectible cards come to D&D
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<blockquote data-quote="Jeremy Ackerman-Yost" data-source="post: 5302851" data-attributes="member: 4720"><p>Let's assume a pack is somewhere around $3.</p><p></p><p>$3 won't buy you a decent cup of coffee in a lot of places.</p><p></p><p>Being out that much to test out a new game? Trivial. If you don't like it, you say to yourself, "Well, I learned something useful today, and I'm only out $3." That's a win.</p><p></p><p>Then you ask if anyone at the table intends to actually buy the game, and would they like your cards.</p><p></p><p>You get an afternoon's diversion that taught you not to purchase an expensive game, and some other lucky soul gets an extra pack of cards. Congratulations, Karma +1 and you killed an afternoon for $3, maybe $6. Heck, I live pretty cheaply, but I can't think of much of anything I can do with an afternoon out that doesn't cost <em>at least</em> that much.</p><p></p><p>My god, fairly casual hobbyists along the gadget-y end of the spectrum spend $300 to "try something out" and often laugh their asses off if the item in question crashes, blows up, or melts. But PnP "hobbyists" can't even contemplate floating a couple packs of cards to try out a game?</p><p></p><p>No wonder WotC feels the need to broaden the customer base.</p></blockquote><p></p>
[QUOTE="Jeremy Ackerman-Yost, post: 5302851, member: 4720"] Let's assume a pack is somewhere around $3. $3 won't buy you a decent cup of coffee in a lot of places. Being out that much to test out a new game? Trivial. If you don't like it, you say to yourself, "Well, I learned something useful today, and I'm only out $3." That's a win. Then you ask if anyone at the table intends to actually buy the game, and would they like your cards. You get an afternoon's diversion that taught you not to purchase an expensive game, and some other lucky soul gets an extra pack of cards. Congratulations, Karma +1 and you killed an afternoon for $3, maybe $6. Heck, I live pretty cheaply, but I can't think of much of anything I can do with an afternoon out that doesn't cost [i]at least[/i] that much. My god, fairly casual hobbyists along the gadget-y end of the spectrum spend $300 to "try something out" and often laugh their asses off if the item in question crashes, blows up, or melts. But PnP "hobbyists" can't even contemplate floating a couple packs of cards to try out a game? No wonder WotC feels the need to broaden the customer base. [/QUOTE]
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