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Fortune Cards: and randomized collectible cards come to D&D
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<blockquote data-quote="Dice4Hire" data-source="post: 5433943" data-attributes="member: 55066"><p>I really do not buy this. Designers sitting around and saying, "Well, this creature was ok by MV standards, but now, we gotta change it around a bit to account for the cards. What would it be? A +2 damage, +1 to hit, +1 to a defense? How would they account for he use of fortune cards. And how would it put every previous character behind the 8 ball?</p><p></p><p>May as well give a creature an aura: </p><p></p><p>Aura (infinity): Creatures in the aura may not use fortune cards.</p><p></p><p>Sorry to say, but there is one creature with that aura on every campaign world I will run in 4E.</p></blockquote><p></p>
[QUOTE="Dice4Hire, post: 5433943, member: 55066"] I really do not buy this. Designers sitting around and saying, "Well, this creature was ok by MV standards, but now, we gotta change it around a bit to account for the cards. What would it be? A +2 damage, +1 to hit, +1 to a defense? How would they account for he use of fortune cards. And how would it put every previous character behind the 8 ball? May as well give a creature an aura: Aura (infinity): Creatures in the aura may not use fortune cards. Sorry to say, but there is one creature with that aura on every campaign world I will run in 4E. [/QUOTE]
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