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Fortune Magazine: How Nintendo is beating Sony and Microsoft
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<blockquote data-quote="Vigilance" data-source="post: 3617644" data-attributes="member: 4275"><p>I think it will depend on the PS3's market share mostly. Developing for the PS3 is the most expensive, especially if you're going to make a huge game that fills a BD. Publishers will continue to develop for the 360 and port to the PS3, thus eliminating the advantage of the extra storage, until the PS3 becomes a major player in the market.</p><p></p><p>As for the need to use a BD, I don't see it. This isn't an upgrade from SNES cartridges to the CD, which is what convinced FF VII to jump ship to the PS. A dual-layer DVD holds, what, 9 gb?</p><p></p><p>The only thing I could see you needing more than that for would be a TON of full-motion video sequences in 1080p. Given that the FF series already seems to be the upper limit of FMV that people will tolerate in a game, I can't see needing more than 9 gb, especially since that likely limits your game to being an exclusive on the console with the smallest install base. </p><p></p><p></p><p></p><p>No, the so-called "hardcore" gamers want them. Now don't get me wrong, I'm *IN* that group, but there's a much, much larger market for casual games. Moms who want something they can play for 30 minutes and put away, and/or for the younger set. </p><p></p><p>Us hardcore gamers might bitch about all the mini-game compilations, but they have been selling extremely well, especially in Japan. </p><p></p><p></p><p></p><p>That's cool, and it's a great idea, the type of thing the BD needs to do imo. If you look at the initial offerings Sony put out for BD, it was laughable. I mean, Hitch? Who the heck wants to watch Hitch (at a significantly higher price no less) on BD as opposed to DVD?</p><p></p><p>When Sony gives me the entire run of Buffy or Deep Space Nine on 7 BDs, then we can talk.</p></blockquote><p></p>
[QUOTE="Vigilance, post: 3617644, member: 4275"] I think it will depend on the PS3's market share mostly. Developing for the PS3 is the most expensive, especially if you're going to make a huge game that fills a BD. Publishers will continue to develop for the 360 and port to the PS3, thus eliminating the advantage of the extra storage, until the PS3 becomes a major player in the market. As for the need to use a BD, I don't see it. This isn't an upgrade from SNES cartridges to the CD, which is what convinced FF VII to jump ship to the PS. A dual-layer DVD holds, what, 9 gb? The only thing I could see you needing more than that for would be a TON of full-motion video sequences in 1080p. Given that the FF series already seems to be the upper limit of FMV that people will tolerate in a game, I can't see needing more than 9 gb, especially since that likely limits your game to being an exclusive on the console with the smallest install base. No, the so-called "hardcore" gamers want them. Now don't get me wrong, I'm *IN* that group, but there's a much, much larger market for casual games. Moms who want something they can play for 30 minutes and put away, and/or for the younger set. Us hardcore gamers might bitch about all the mini-game compilations, but they have been selling extremely well, especially in Japan. That's cool, and it's a great idea, the type of thing the BD needs to do imo. If you look at the initial offerings Sony put out for BD, it was laughable. I mean, Hitch? Who the heck wants to watch Hitch (at a significantly higher price no less) on BD as opposed to DVD? When Sony gives me the entire run of Buffy or Deep Space Nine on 7 BDs, then we can talk. [/QUOTE]
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