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<blockquote data-quote="Elf Witch" data-source="post: 2471032" data-attributes="member: 9037"><p>Tonight I rediscovered something that has been missing for awhile in my gaming. Fun. Lately I have been bored and burnt out and ready to throw the towel in. But tonight that changed. Because I realized what had been killing all the joy for me.</p><p></p><p>When I first started gaming I did not know all the rules or the monsters or even how much damage each weapon did. I made all my decsions based on what I thought the character would do in a given situation. And I just loved gaming.</p><p></p><p>Slowly over time playing that way has been beat out of me. The game became all about tactics and learning the unwritten rules like never split the party and such. Everything became planning and having optimal choices and never doing anything that might piss off the powerful people or god forbid get the characters in hot water.</p><p></p><p>Sure we had a better chance of living but the game became stagnant for me. It took hours to decide the most optimal plan. Everybody would jump on any player who tried to do something new. </p><p></p><p>Tonight I did something I had not in a long time I threw caution to the wind and just did what my character would do without worrying about all the possible horrible consquences. And everybody had a great time and we had a lot of laughs.</p><p></p><p>We had gone into a bar to get infomation from these bad guys the plan was to try and evesdrop on them or if worse came to worse follow one of them drunk home and have the mage cast charm. We were not all at full hitpoints and they were. We are a party made up of second and third level PCS and they had a mage and a barbarian with an axe. By all logic we should have not done anything to get into it with them. That axe alone had the power to instanly kill any one of us.</p><p></p><p>As we were trying to evesdrop my character tried some strong wine that made her throw up. The bad guys started laughing at her. Without thinking I threw down a gold piece and bet one of them could not keep it down either. The leader with the axe the town's bully came up and just tried to take my gold. Again I reacted in character and plunged my dagger in his hand. A huge fight broke out. We almost died one of us went to -6 I got hit once with the axe and went to 0. But we won in the end with our mage beating the barbarian to death with his quaterstaff. It was great. We ended up getting the info we needed some cool items and the bars respect. </p><p></p><p>But the best thing was the laughter at the table the high fiving when the mage took out the barbarian. </p><p></p><p>I am not going to say that trying to plan is bad but I think you can go to far and if you are not careful it can suck all the fun out of the game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 2471032, member: 9037"] Tonight I rediscovered something that has been missing for awhile in my gaming. Fun. Lately I have been bored and burnt out and ready to throw the towel in. But tonight that changed. Because I realized what had been killing all the joy for me. When I first started gaming I did not know all the rules or the monsters or even how much damage each weapon did. I made all my decsions based on what I thought the character would do in a given situation. And I just loved gaming. Slowly over time playing that way has been beat out of me. The game became all about tactics and learning the unwritten rules like never split the party and such. Everything became planning and having optimal choices and never doing anything that might piss off the powerful people or god forbid get the characters in hot water. Sure we had a better chance of living but the game became stagnant for me. It took hours to decide the most optimal plan. Everybody would jump on any player who tried to do something new. Tonight I did something I had not in a long time I threw caution to the wind and just did what my character would do without worrying about all the possible horrible consquences. And everybody had a great time and we had a lot of laughs. We had gone into a bar to get infomation from these bad guys the plan was to try and evesdrop on them or if worse came to worse follow one of them drunk home and have the mage cast charm. We were not all at full hitpoints and they were. We are a party made up of second and third level PCS and they had a mage and a barbarian with an axe. By all logic we should have not done anything to get into it with them. That axe alone had the power to instanly kill any one of us. As we were trying to evesdrop my character tried some strong wine that made her throw up. The bad guys started laughing at her. Without thinking I threw down a gold piece and bet one of them could not keep it down either. The leader with the axe the town's bully came up and just tried to take my gold. Again I reacted in character and plunged my dagger in his hand. A huge fight broke out. We almost died one of us went to -6 I got hit once with the axe and went to 0. But we won in the end with our mage beating the barbarian to death with his quaterstaff. It was great. We ended up getting the info we needed some cool items and the bars respect. But the best thing was the laughter at the table the high fiving when the mage took out the barbarian. I am not going to say that trying to plan is bad but I think you can go to far and if you are not careful it can suck all the fun out of the game. [/QUOTE]
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