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<blockquote data-quote="William Ronald" data-source="post: 2476990" data-attributes="member: 426"><p>Elf Witch, I think that there is some hope for your group changing as three people have favorable opinions of the article. I think that part of playing a hero is to remember that heroes take risks. As things stand, I think that the group may risk having very few allies, and that they may needlessly make enemies. (Plus, their current enemies could hire a few bards to spread tales of their caution.) There are many excellent suggestions here, but I think one that would be very effective is to have doors slammed in the faces of the characters. It seems that the meta-game rules would tend to alienate every NPC that the party encounters.</p><p></p><p>I hope that you can reach the rest of your group. Do not let yourself be bullied. Indeed, denying a bully control over your actions is perhaps the most frustrating thing to such a personality. I think your group needs an honest discussion. Is it about fun, or creating an optimized character who never truly faces any tough decisions. I believe that some planning is necessary, but it sounds as if some players are willing to plan not only the actions of their characters but of others as well. So, I hope you can work things out. Maybe a talk with the DM is in order. Invite him to this thread. Maybe he can have some impact on the group. Perhaps the controlling player does not care that he is limiting your fun. If so, I think an honest discussion is in order. It may get heated, but at least you might gain some insights into what move you should make next.</p><p></p><p>If not, it might be time to move on. The whole point of gaming is to have fun, and it seems to have been lost on some players.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2476990, member: 426"] Elf Witch, I think that there is some hope for your group changing as three people have favorable opinions of the article. I think that part of playing a hero is to remember that heroes take risks. As things stand, I think that the group may risk having very few allies, and that they may needlessly make enemies. (Plus, their current enemies could hire a few bards to spread tales of their caution.) There are many excellent suggestions here, but I think one that would be very effective is to have doors slammed in the faces of the characters. It seems that the meta-game rules would tend to alienate every NPC that the party encounters. I hope that you can reach the rest of your group. Do not let yourself be bullied. Indeed, denying a bully control over your actions is perhaps the most frustrating thing to such a personality. I think your group needs an honest discussion. Is it about fun, or creating an optimized character who never truly faces any tough decisions. I believe that some planning is necessary, but it sounds as if some players are willing to plan not only the actions of their characters but of others as well. So, I hope you can work things out. Maybe a talk with the DM is in order. Invite him to this thread. Maybe he can have some impact on the group. Perhaps the controlling player does not care that he is limiting your fun. If so, I think an honest discussion is in order. It may get heated, but at least you might gain some insights into what move you should make next. If not, it might be time to move on. The whole point of gaming is to have fun, and it seems to have been lost on some players. [/QUOTE]
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