Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Founding of a Guild - Characters thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lobo Lurker" data-source="post: 4357689" data-attributes="member: 25172"><p>And here's Desh. Not quite the teifling warlock but hey, that's the creative process for you.</p><p></p><p><strong><span style="color: DarkOrange"><span style="font-size: 15px">Desh </span></span></strong>- Good - male Dragonborn - Paladin 1</p><p>HT: 6' 4", WT: 300 lbs.</p><p></p><p>Str 18 +4 [10 9pt +2 race]</p><p>Dex 10 +0 [10]</p><p>Con 14 +2 [10 3 pt]</p><p>Int 9 -1 [8]</p><p>Wis 15 +2 [10 5 pt]</p><p>Cha 17 +3 [10 7pt +2 race]</p><p></p><p>AC: 19</p><p>FORT: 15</p><p>REFL: 11</p><p>WILL: 14</p><p></p><p><strong>HP:</strong> 16 of <strong>29</strong> (<em>bloodied 14</em>)</p><p><strong>Healing surges/day:</strong> 12 (<em>9 hp</em>)</p><p></p><p>Languages: Common & Draconic</p><p>Alignment: Good</p><p>Patron Deity: Avandra</p><p></p><p><strong><u>Racial features</u>: </strong></p><p> +2 str/cha, size medium, speed 6, vision: normal</p><p> +2 History/Intimidate skills</p><p> DRAGONBORN FURY (+1 racial attack bonus when bloodied)</p><p> DRACONIC HERITAGE (+0 to healing surge value)</p><p> DRAGON BREATH (see encounter powers)</p><p></p><p><strong><u>Class features</u>:</strong></p><p> AP (cloth, leather, hide, chin, scale & plate; light/heavy shields), </p><p> WP (simple/military melee, simple ranged)</p><p> IMPLEMENT: holy symbol</p><p> +1 to F/R/W defenses, 15/6 hp, 10 surges</p><p> CHANNEL DIVINITY (divine mettle OR divine strength per encounter)</p><p> DIVINE CHALLENGE (see page 91)</p><p> LAY ON HANDS (see below)</p><p></p><p><strong><u>Skills (*trained)</u>:</strong></p><p>Acrobatics +0</p><p>Arcana -1</p><p>Athletics +4</p><p>Bluff +3</p><p>DIPLOMACY +8*</p><p>Dungeoneering -1</p><p>Endurance +2</p><p>Heal +2</p><p>HISTORY +6*</p><p>Insight +2</p><p>INTIMIDATE +10*</p><p>Nature -1</p><p>Perception +2</p><p>RELIGION +4*</p><p>Stealth +2</p><p>Streetwise +3</p><p>Thievery +0</p><p></p><p></p><p><strong><u>Feats</u>: </strong></p><p> Weapon Focus (flails)</p><p></p><p></p><p><strong>Powers (with description if possible):</strong></p><p><u>-at will</u>: </p><p> * <strong><span style="color: green">DIVINE CHALLENGE</span></strong> (divine, radiant; minor, close burst 5--1 creature; mark target. Marks take -2 on attack rolls that don't include me; also takes 6 radiant damage), </p><p> * <strong><span style="color: green">HOLY STRIKE</span></strong> (+6 vs. AC, 2d6+5 damage; +2 damage if target is marked by me)</p><p> * <strong><span style="color: green">LAY ON HANDS</span></strong> (2/day; minor, touch, spend healin surge/no HP regained/target gets effects of a healing surge) </p><p> * <strong><span style="color: green">VALIANT STRIKE</span></strong> (6+1/adjacent enemy vs. AC, 2d6+5 damage)</p><p></p><p><u>-encounter</u>: </p><p> * <strong><span style="color: red">DIVINE METTLE</span></strong> (close burst 10--1 creature; target makes saving throw with +3 bonus)</p><p> * <strong><span style="color: red">DIVINE STRENGTH</span></strong> (minor, +4 extra damage on next attack)</p><p> * <strong><span style="color: red">DRAGON BREATH</span></strong> (cold, minor action, close blast 3--all targets; +6 vs. reflex, 1d6+2 cold damage)</p><p> * <strong><span style="color: red">PIERCING STRIKE</span></strong> (+6 vs. refl, 4d6+5 damage; target & 2 adjacent enemies are marked until end of my next turn)</p><p></p><p><u>-daily</u>:</p><p> * <strong><span style="color: yellow">PALADIN'S JUDGMENT</span></strong> (+6 vs. AC, 6d6+5 damage & 1 ally within 5 squares can spend a healing surge)</p><p></p><p><strong><u>Equipment</u>:</strong></p><p> Plate Armor (+8 ac, -2 check, -1 speed, 50gp, 50lbs)</p><p> Heavy Flail (+2 prof, 2d6 dmg, 25gp, 10 lbs)</p><p> Standard Adventurer's kit (15gp, 33lbs)--</p><p> * backpack (empty)</p><p> * bedroll</p><p> * flint/steel</p><p> * belt pouch (empty)</p><p> * trail rations [10 days]</p><p> * 50ft hemp rope</p><p> * 2 Sunrods</p><p> * waterskin</p><p> Holy Symbol of Avandra (10gp, 1lb)</p><p></p><p>No coins... starts penniless.</p><p></p><p>[sblock]<strong><u>Background</u>: </strong></p><p>-What does the character look like? </p><p> <span style="color: darkorange">Desh has black scales which fade to a dark slightly translucent red at the tips. His eyes are orbs of molten gold and his hair-spines are fairly long, reaching his mid-back.</span></p><p>-What's his story? Where does he come from?</p><p> <span style="color: darkorange">The dark dragonborn before you is a paladin in service to [Avandra]. He served with distinction for the last 6 years in the famed Pardan 4th Legion... until about 3 months ago when he was dishonorably discharged. Strangely enough he was also awarded a very large sum of money from the Pardasan treasury. The reason for his discharge was classified and Desh never speaks of it; rumors say that he himself does not remember due to a magic potion he was force to drink or that he was somehow forced to take a magical oath on the matter. In any event, Desh accepted the money and bought a stake in a halfling shipping company that seems to have dried up as he hasn't heard from his partner, Lira, in quite a while.</span></p><p><span style="color: darkorange"> His mother and sister's cast him from the family and he made he made it all the way to Blenir before his funds ran out. He was without anywhere to go and with no purpose to drive him when the invitation found him. Desh now, enthusiastically, makes his way to Nesiah. Humans are relatively new to him and he's been enjoying the sight-seeing so far. </span></p><p>-What's his personality? </p><p> <span style="color: darkorange">Desh is a simple guy who views the world in shades of gray. He can find a redeeming quality in just about anyone or anything. He believes in the spirit of the law but rarely its letter. He's enthusiastic, young and has never faced true tragedy nor real loss (<em>he hasn't REALLY begun to miss his family yet, but the holidays loom ever closer</em>).</span></p><p>-Why is he an adventurer?</p><p> <span style="color: darkorange">Desh has nothing else to do so he imagines himself a knight-errant in service to [Avandra]. He dislikes mercenary work as you tend to be the "bad guy" more often than not.</span></p><p>-Any hooks or plot devices you'd like to include will be considered</p><p> <span style="color: darkorange">Why was Desh dishonorably discharged? What secret could be powerful enough that he very own family would disown him.</span></p><p> <span style="color: darkorange">What prevents Desh from disclosing what actually happened?</span></p><p><span style="color: darkorange"> What was the 4th Legion doing that earned it, and Desh, notoriety?</span></p><p><span style="color: darkorange"> What is Lira up to? Was she a charlatan or did her shipping company actually make something of itself?</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Lobo Lurker, post: 4357689, member: 25172"] And here's Desh. Not quite the teifling warlock but hey, that's the creative process for you. [B][COLOR="DarkOrange"][size=4]Desh [/size][/COLOR][/B]- Good - male Dragonborn - Paladin 1 HT: 6' 4", WT: 300 lbs. Str 18 +4 [10 9pt +2 race] Dex 10 +0 [10] Con 14 +2 [10 3 pt] Int 9 -1 [8] Wis 15 +2 [10 5 pt] Cha 17 +3 [10 7pt +2 race] AC: 19 FORT: 15 REFL: 11 WILL: 14 [B]HP:[/B] 16 of [B]29[/B] ([I]bloodied 14[/I]) [B]Healing surges/day:[/B] 12 ([I]9 hp[/I]) Languages: Common & Draconic Alignment: Good Patron Deity: Avandra [B][U]Racial features[/U]: [/B] +2 str/cha, size medium, speed 6, vision: normal +2 History/Intimidate skills DRAGONBORN FURY (+1 racial attack bonus when bloodied) DRACONIC HERITAGE (+0 to healing surge value) DRAGON BREATH (see encounter powers) [B][U]Class features[/U]:[/B] AP (cloth, leather, hide, chin, scale & plate; light/heavy shields), WP (simple/military melee, simple ranged) IMPLEMENT: holy symbol +1 to F/R/W defenses, 15/6 hp, 10 surges CHANNEL DIVINITY (divine mettle OR divine strength per encounter) DIVINE CHALLENGE (see page 91) LAY ON HANDS (see below) [B][U]Skills (*trained)[/U]:[/B] Acrobatics +0 Arcana -1 Athletics +4 Bluff +3 DIPLOMACY +8* Dungeoneering -1 Endurance +2 Heal +2 HISTORY +6* Insight +2 INTIMIDATE +10* Nature -1 Perception +2 RELIGION +4* Stealth +2 Streetwise +3 Thievery +0 [B][u]Feats[/u]: [/B] Weapon Focus (flails) [b]Powers (with description if possible):[/b] [u]-at will[/u]: * [b][color=green]DIVINE CHALLENGE[/color][/b] (divine, radiant; minor, close burst 5--1 creature; mark target. Marks take -2 on attack rolls that don't include me; also takes 6 radiant damage), * [b][color=green]HOLY STRIKE[/color][/b] (+6 vs. AC, 2d6+5 damage; +2 damage if target is marked by me) * [b][color=green]LAY ON HANDS[/color][/b] (2/day; minor, touch, spend healin surge/no HP regained/target gets effects of a healing surge) * [b][color=green]VALIANT STRIKE[/color][/b] (6+1/adjacent enemy vs. AC, 2d6+5 damage) [u]-encounter[/u]: * [b][color=red]DIVINE METTLE[/color][/b] (close burst 10--1 creature; target makes saving throw with +3 bonus) * [b][color=red]DIVINE STRENGTH[/color][/b] (minor, +4 extra damage on next attack) * [b][color=red]DRAGON BREATH[/color][/b] (cold, minor action, close blast 3--all targets; +6 vs. reflex, 1d6+2 cold damage) * [b][color=red]PIERCING STRIKE[/color][/b] (+6 vs. refl, 4d6+5 damage; target & 2 adjacent enemies are marked until end of my next turn) [u]-daily[/u]: * [b][color=yellow]PALADIN'S JUDGMENT[/color][/b] (+6 vs. AC, 6d6+5 damage & 1 ally within 5 squares can spend a healing surge) [B][U]Equipment[/U]:[/B] Plate Armor (+8 ac, -2 check, -1 speed, 50gp, 50lbs) Heavy Flail (+2 prof, 2d6 dmg, 25gp, 10 lbs) Standard Adventurer's kit (15gp, 33lbs)-- * backpack (empty) * bedroll * flint/steel * belt pouch (empty) * trail rations [10 days] * 50ft hemp rope * 2 Sunrods * waterskin Holy Symbol of Avandra (10gp, 1lb) No coins... starts penniless. [sblock][B][U]Background[/U]: [/B] -What does the character look like? [color=darkorange]Desh has black scales which fade to a dark slightly translucent red at the tips. His eyes are orbs of molten gold and his hair-spines are fairly long, reaching his mid-back.[/color] -What's his story? Where does he come from? [color=darkorange]The dark dragonborn before you is a paladin in service to [Avandra]. He served with distinction for the last 6 years in the famed Pardan 4th Legion... until about 3 months ago when he was dishonorably discharged. Strangely enough he was also awarded a very large sum of money from the Pardasan treasury. The reason for his discharge was classified and Desh never speaks of it; rumors say that he himself does not remember due to a magic potion he was force to drink or that he was somehow forced to take a magical oath on the matter. In any event, Desh accepted the money and bought a stake in a halfling shipping company that seems to have dried up as he hasn't heard from his partner, Lira, in quite a while. His mother and sister's cast him from the family and he made he made it all the way to Blenir before his funds ran out. He was without anywhere to go and with no purpose to drive him when the invitation found him. Desh now, enthusiastically, makes his way to Nesiah. Humans are relatively new to him and he's been enjoying the sight-seeing so far. [/color] -What's his personality? [color=darkorange]Desh is a simple guy who views the world in shades of gray. He can find a redeeming quality in just about anyone or anything. He believes in the spirit of the law but rarely its letter. He's enthusiastic, young and has never faced true tragedy nor real loss ([I]he hasn't REALLY begun to miss his family yet, but the holidays loom ever closer[/I]).[/color] -Why is he an adventurer? [color=darkorange]Desh has nothing else to do so he imagines himself a knight-errant in service to [Avandra]. He dislikes mercenary work as you tend to be the "bad guy" more often than not.[/color] -Any hooks or plot devices you'd like to include will be considered [color=darkorange]Why was Desh dishonorably discharged? What secret could be powerful enough that he very own family would disown him. What prevents Desh from disclosing what actually happened? What was the 4th Legion doing that earned it, and Desh, notoriety? What is Lira up to? Was she a charlatan or did her shipping company actually make something of itself?[/color][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Founding of a Guild - Characters thread
Top