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<blockquote data-quote="Kichwas" data-source="post: 9530987" data-attributes="member: 891"><p>No official and almost no fan support for PF1E.</p><p></p><p>You can do it manually. I've been working on getting the very first PF1E AP into Foundry in 2E format. There's a fan made import of the maps that seems to have been abandoned. It claims to be a 2E conversion but since it's maker left it after only getting most but not even all of the maps - it's as ready for 1E as it is for 2E.</p><p></p><p>Older 2E APs generally have map imports and PDF imports. These will import the module and most of the text as journals but give you tokens with no images and other small issues. Small because it's a quick process to edit things for 'monsters' that are in books if you have tokens with art, and then manually put in art for unique NPCs. I've done that for a lot of the adventures and a few APs.</p><p></p><p>I enjoy just messing with Foundry though so to me it's a smaller task than it might be for some.</p><p></p><p>Newer adventures and APs that have official Paizo support tend to have really robust Foundry kits. Especially those that came out in the last year. lots of impressive features like auto moving you between maps when you move a token to a certain spot, kicking off audio files or animations just by being in the right spot, and more.</p><p></p><p>Paizo's Foundry team is top notch. Everytime I think they've put out the best mod possible for an AP or Adventure, the next one comes out and it even better.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 9530987, member: 891"] No official and almost no fan support for PF1E. You can do it manually. I've been working on getting the very first PF1E AP into Foundry in 2E format. There's a fan made import of the maps that seems to have been abandoned. It claims to be a 2E conversion but since it's maker left it after only getting most but not even all of the maps - it's as ready for 1E as it is for 2E. Older 2E APs generally have map imports and PDF imports. These will import the module and most of the text as journals but give you tokens with no images and other small issues. Small because it's a quick process to edit things for 'monsters' that are in books if you have tokens with art, and then manually put in art for unique NPCs. I've done that for a lot of the adventures and a few APs. I enjoy just messing with Foundry though so to me it's a smaller task than it might be for some. Newer adventures and APs that have official Paizo support tend to have really robust Foundry kits. Especially those that came out in the last year. lots of impressive features like auto moving you between maps when you move a token to a certain spot, kicking off audio files or animations just by being in the right spot, and more. Paizo's Foundry team is top notch. Everytime I think they've put out the best mod possible for an AP or Adventure, the next one comes out and it even better. [/QUOTE]
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