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<blockquote data-quote="Yaarel" data-source="post: 7794722" data-attributes="member: 58172"><p>Yeah, 5e Wisdom is particularly problematic because it includes two saving throw categories (Will and Perception), while Intelligence is a dump stat.</p><p></p><p>D&D 4e and 5e made ability scores identical to the saving throws. It makes sense. People who are competent at offense tend to be competent at defense as well.</p><p></p><p>Even so, the bonuses for defense tend to be different from the bonuses for offense, so each category gets handled separately anyway. So the ability score is more like a general aptitude that tends to influence both of them positively.</p><p></p><p></p><p></p><p></p><p></p><p>It depend what one means by the English word ‘dexterity’. If one only means ‘manual dexterity’, then it has nothing to do with dodging, little to do with an AC bonus, and is humorously absurd to save against a Fireball.</p><p></p><p>However, if one means ‘bodily agility’, then people who are highly agile correlate strongly with quick reflexes (autonomic neural response, gross motor skills).</p><p></p><p></p><p></p><p>‘Poor health’ doesnt really make sense in D&D anyway. For example, the Elf traditionally has an epic lifespan − one would assume because of an epic Constitution − but actually tends to have lower Constitution compared to other races. An other example. The D&D 5e death saves are unrelated to Constitution. So even the 1e concept of ‘system shock survival’ no longer exists. The male/female distinction between male upper body strength and female longevity no longer exists in D&D anyway. The concept of health cuts across many D&D mechanics, and is unsystematic.</p><p></p><p>That said, people who tend to be ‘healthy’ (exercising often, resisting illnesses, healing from injuries) generally tend to be physically stronger than people who are unhealthy.</p><p></p><p>Having one score for Strength-Constitution means this character is good at melee combat. It is a useful and meaningful number.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7794722, member: 58172"] Yeah, 5e Wisdom is particularly problematic because it includes two saving throw categories (Will and Perception), while Intelligence is a dump stat. D&D 4e and 5e made ability scores identical to the saving throws. It makes sense. People who are competent at offense tend to be competent at defense as well. Even so, the bonuses for defense tend to be different from the bonuses for offense, so each category gets handled separately anyway. So the ability score is more like a general aptitude that tends to influence both of them positively. It depend what one means by the English word ‘dexterity’. If one only means ‘manual dexterity’, then it has nothing to do with dodging, little to do with an AC bonus, and is humorously absurd to save against a Fireball. However, if one means ‘bodily agility’, then people who are highly agile correlate strongly with quick reflexes (autonomic neural response, gross motor skills). ‘Poor health’ doesnt really make sense in D&D anyway. For example, the Elf traditionally has an epic lifespan − one would assume because of an epic Constitution − but actually tends to have lower Constitution compared to other races. An other example. The D&D 5e death saves are unrelated to Constitution. So even the 1e concept of ‘system shock survival’ no longer exists. The male/female distinction between male upper body strength and female longevity no longer exists in D&D anyway. The concept of health cuts across many D&D mechanics, and is unsystematic. That said, people who tend to be ‘healthy’ (exercising often, resisting illnesses, healing from injuries) generally tend to be physically stronger than people who are unhealthy. Having one score for Strength-Constitution means this character is good at melee combat. It is a useful and meaningful number. [/QUOTE]
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