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<blockquote data-quote="doctorbadwolf" data-source="post: 7824281" data-attributes="member: 6704184"><p>Nowhere in any edition is it true, though. Not even in 4e. </p><p></p><p>The game needs to be balanced enough that it isn’t super easy to break, and the imbalances don’t poke their head out and call you names in the middle of play. </p><p></p><p>4e and 5e both do that. </p><p></p><p>Int not being as strong overall as Dex doesn’t matter. It doesn’t stop people making high Int characters. IME, in most games people still take knowledge skills in 5e, because it makes sense for the character, even though nearly every other skill is objectively more useful.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7824281, member: 6704184"] Nowhere in any edition is it true, though. Not even in 4e. The game needs to be balanced enough that it isn’t super easy to break, and the imbalances don’t poke their head out and call you names in the middle of play. 4e and 5e both do that. Int not being as strong overall as Dex doesn’t matter. It doesn’t stop people making high Int characters. IME, in most games people still take knowledge skills in 5e, because it makes sense for the character, even though nearly every other skill is objectively more useful. [/QUOTE]
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