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Four Commoners
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<blockquote data-quote="SnowleopardVK" data-source="post: 5611802" data-attributes="member: 6677945"><p>At this point my current campaign is likely to end in a session or two with the players killing each other, and so the group has begun toying with ideas of what to do next. We're all still playtesting the same setting of course, but doing the same campaign again and again with the same group would get old fast, so my personal campaign's future playtesting will have to be done with other players.</p><p></p><p>At one point one of the players suggested a "four-commoner" game. It actually sounded pretty interesting and we ended up getting really excited about the discussions of characters and backstories, so we may actually give it a try. The player who suggested the idea will be DMing, which is nice both because I haven't been a player in a while and because of the five of us she tends to make encounters overly easy, whereas the other four of us tend to make encounters overly difficult. In other words she's probably the least likely of us to kill a party of four commoners.</p><p></p><p>We're taking another week or two to finish the game I'm currently DMing first, and she said she'd probably be ready to start pretty soon after mine finishes.</p><p></p><p>For now... What do you folks think of the idea of a party of four commoners? Obviously it's going to be difficult due to it being a rather lousy class and because we'll have no arcane or divine spellcasters, but we still think it could be a fun little deviation from normal adventures.</p></blockquote><p></p>
[QUOTE="SnowleopardVK, post: 5611802, member: 6677945"] At this point my current campaign is likely to end in a session or two with the players killing each other, and so the group has begun toying with ideas of what to do next. We're all still playtesting the same setting of course, but doing the same campaign again and again with the same group would get old fast, so my personal campaign's future playtesting will have to be done with other players. At one point one of the players suggested a "four-commoner" game. It actually sounded pretty interesting and we ended up getting really excited about the discussions of characters and backstories, so we may actually give it a try. The player who suggested the idea will be DMing, which is nice both because I haven't been a player in a while and because of the five of us she tends to make encounters overly easy, whereas the other four of us tend to make encounters overly difficult. In other words she's probably the least likely of us to kill a party of four commoners. We're taking another week or two to finish the game I'm currently DMing first, and she said she'd probably be ready to start pretty soon after mine finishes. For now... What do you folks think of the idea of a party of four commoners? Obviously it's going to be difficult due to it being a rather lousy class and because we'll have no arcane or divine spellcasters, but we still think it could be a fun little deviation from normal adventures. [/QUOTE]
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