Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Four Kingdoms - PbP Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grimmjow" data-source="post: 6093470" data-attributes="member: 92704"><p>[sblock=Rules][sblock=New playtest]We will be using the DDN playtest rules for this campaign. Seven days after a new packet is released we will update to the new rules.[/sblock] [sblock=Creating your kingdom]At the beginning of this campaign each play will be playing as the heir to one of four kingdoms. You will each be making a kingdom yourself and developing it with me and your fellow players as the game goes on. Before the game starts each one of you should have a kingdom somewhat developed, enough for me to work with. things to consider when creating your kingdom are below. [sblock=What I need to know about your kingdom]1) Who lives there? What kind of races and people live in your kingdom? </p><p>2) Who rules it? Who are the rulers of your kingdom? You should work your race and class into this answer. </p><p>3) How does your kingdom make its money?</p><p>4) what is your kingdom and it's capitol's name?</p><p>5) Anything else i should know about your kingdom[/sblock] [/sblock] [sblock=Changing a hero]With each playtest, new character options will become available. If a new race or class becomes available that you would like to play coordinated with your DM (me) and we will work out how to change both your hero and your kingdom to fit your new character. Also, you may just want to introduce a new hero for a "short" time. As long as I get a heads up before you bring him into the campaign world that should be fine. Just as long as you understand that when you return to your old hero (your heir) that I may use the second hero as a NPC[/sblock][sblock=House rules]The following sblocks will contain hows rules that we will follow. Refer to the house rules for the current playtest we are using[/sblock][sblock=How a PbP game works]Im guessing that for you guys this is your very first time playing a PbP (Play-by-Post) game. It is a slow process but a fun one.</p><p>1)Each of you will take a color at the bogging of the game and that will e your characters color for in character speaking. I will then use different colors for different NPCs. </p><p>2)Combat is simple. I will give you a link to a google spread sheet every turn of combat that you will use to move your characters around the map and keep track of stats.</p><p> a) Initiative: Initiative is very simple in PbP. On the google Spread sheet and in combat you will be given the average initiative of the enemy. if you beat it you act right away, if you dont beat it you post the roll and wait. After al lthe players who beat the monsters act i will take the monsters turn. After that <strong>ALL</strong> the players will act and back to the monsters and so forth.</p><p>3) Make sure you let everyone know what is out of character text, either by putting "ooc" in front of the out of character text, or wrapping the out of character text in "OOC"</p><p>[/sblock][/sblock]</p><p></p><p>[sblock=Links]<a href="https://docs.google.com/spreadsheet/ccc?key=0Alm-kpRutnfFdGlXQUJNbXd6Z0dIMkttWFVWZG1KS0E#gid=0" target="_blank">Spread Sheet</a>[/sblock]</p></blockquote><p></p>
[QUOTE="Grimmjow, post: 6093470, member: 92704"] [sblock=Rules][sblock=New playtest]We will be using the DDN playtest rules for this campaign. Seven days after a new packet is released we will update to the new rules.[/sblock] [sblock=Creating your kingdom]At the beginning of this campaign each play will be playing as the heir to one of four kingdoms. You will each be making a kingdom yourself and developing it with me and your fellow players as the game goes on. Before the game starts each one of you should have a kingdom somewhat developed, enough for me to work with. things to consider when creating your kingdom are below. [sblock=What I need to know about your kingdom]1) Who lives there? What kind of races and people live in your kingdom? 2) Who rules it? Who are the rulers of your kingdom? You should work your race and class into this answer. 3) How does your kingdom make its money? 4) what is your kingdom and it's capitol's name? 5) Anything else i should know about your kingdom[/sblock] [/sblock] [sblock=Changing a hero]With each playtest, new character options will become available. If a new race or class becomes available that you would like to play coordinated with your DM (me) and we will work out how to change both your hero and your kingdom to fit your new character. Also, you may just want to introduce a new hero for a "short" time. As long as I get a heads up before you bring him into the campaign world that should be fine. Just as long as you understand that when you return to your old hero (your heir) that I may use the second hero as a NPC[/sblock][sblock=House rules]The following sblocks will contain hows rules that we will follow. Refer to the house rules for the current playtest we are using[/sblock][sblock=How a PbP game works]Im guessing that for you guys this is your very first time playing a PbP (Play-by-Post) game. It is a slow process but a fun one. 1)Each of you will take a color at the bogging of the game and that will e your characters color for in character speaking. I will then use different colors for different NPCs. 2)Combat is simple. I will give you a link to a google spread sheet every turn of combat that you will use to move your characters around the map and keep track of stats. a) Initiative: Initiative is very simple in PbP. On the google Spread sheet and in combat you will be given the average initiative of the enemy. if you beat it you act right away, if you dont beat it you post the roll and wait. After al lthe players who beat the monsters act i will take the monsters turn. After that [B]ALL[/B] the players will act and back to the monsters and so forth. 3) Make sure you let everyone know what is out of character text, either by putting "ooc" in front of the out of character text, or wrapping the out of character text in "OOC" [/sblock][/sblock] [sblock=Links][URL="https://docs.google.com/spreadsheet/ccc?key=0Alm-kpRutnfFdGlXQUJNbXd6Z0dIMkttWFVWZG1KS0E#gid=0"]Spread Sheet[/URL][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Four Kingdoms - PbP Game
Top