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General Tabletop Discussion
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Fourth Edition just feels... incomplete
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<blockquote data-quote="Cadfan" data-source="post: 4266981" data-attributes="member: 40961"><p>I don't have the books. But I do have a pretty good idea what's in them from reading the forum.</p><p></p><p>I had a bit of that feeling at first. I'd look at a particular paragon path, and think, "there's really only one way to go to use this paragon path. Anyone in this path is going to look like anyone else. Power choices are constrained by subclass and path concerns, so its all going to end up the same."</p><p></p><p>But then I sort of realized that this wasn't a good way to look at things, because I was mentally comparing the options available for an entire 3e character class with the options available for a 4e paragon path.</p><p></p><p>In 4e, you've got your 8 classes.</p><p></p><p>Then they divide into about two subclasses, each. Each one plays differently.</p><p></p><p>Then they divide into paragon paths, with about 2 paragon paths per subclass. Each paragon path plays a bit differently, and influences you to build in a particular way.</p><p></p><p>So... if I look at it in terms of 3e rogue v 4e rogue, I think the rogue has tons of options. Its just when I start looking at it like "Strength based rogue who's heading for Shadow Assassin paragon path and who wields a rapier," that everything starts looking the same. But that's probably because I'm looking at it from too narrow of a perspective.</p><p></p><p>So every so often I stop and remember that there are more paragon paths alone in the PHB than there are classes and prestige classes added together in the 3.5 core books. And then I don't feel so bad.</p><p></p><p>In the end, the only thing that feels shortchanged to me are epic destinies. They feel a bit tacked on, since there are only four of them.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4266981, member: 40961"] I don't have the books. But I do have a pretty good idea what's in them from reading the forum. I had a bit of that feeling at first. I'd look at a particular paragon path, and think, "there's really only one way to go to use this paragon path. Anyone in this path is going to look like anyone else. Power choices are constrained by subclass and path concerns, so its all going to end up the same." But then I sort of realized that this wasn't a good way to look at things, because I was mentally comparing the options available for an entire 3e character class with the options available for a 4e paragon path. In 4e, you've got your 8 classes. Then they divide into about two subclasses, each. Each one plays differently. Then they divide into paragon paths, with about 2 paragon paths per subclass. Each paragon path plays a bit differently, and influences you to build in a particular way. So... if I look at it in terms of 3e rogue v 4e rogue, I think the rogue has tons of options. Its just when I start looking at it like "Strength based rogue who's heading for Shadow Assassin paragon path and who wields a rapier," that everything starts looking the same. But that's probably because I'm looking at it from too narrow of a perspective. So every so often I stop and remember that there are more paragon paths alone in the PHB than there are classes and prestige classes added together in the 3.5 core books. And then I don't feel so bad. In the end, the only thing that feels shortchanged to me are epic destinies. They feel a bit tacked on, since there are only four of them. [/QUOTE]
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Fourth Edition just feels... incomplete
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