Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Fourward Path
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 7318103" data-attributes="member: 6696971"><p>I would mechanize them in 4e in the following ways:</p><p></p><p><strong>Sandstorm</strong></p><p></p><p>1 Healing Surge loss to all along with a nested Skill Challenge as a result of an accrued failure in a greater generic "Crossing the Wastes" move (the 4e Dark Sun Skill Challenge equivalent to Undertake a Perilous Journey in DW). Probably a Level + 2 Complexity 1 (which is what I often go with for nested SCs). 4 successes before 3 failures for 1 success or 1 failure (and subsequent Surge loss and wherever the fiction should go after that).</p><p></p><p><strong>Mirage</strong> </p><p></p><p>1 Healing Surge loss in an accrued failure in a greater generic "Crossing the Wastes" move (the 4e Dark Sun Skill Challenge equivalent to Undertake a Perilous Journey in DW). The heroes are attacked by a level + 2 Hazard Mirage:</p><p></p><p>Attack: Level +5 (2 levels above characters) vs. Will</p><p>Hit: The target is dominated (save ends). Second Failed Saving Throw: The target can no longer save against the domination effect; the effect can be removed only by forcibly removing the character from the Mirage.</p><p></p><p>A dominated creature throws itself to the sandy earth and begins shoveling "water" (sand) down its throat. If another creature attempts to remove the dominated creature from the Mirage, the dominated creatures spend its actions making a basic attack against that attacker (or move to do so, if it is not within range).</p><p></p><p>Opportunity Action:</p><p></p><p>Target: A Dominated creature ends its turn inside the Mirage boundary.</p><p>Attack: Level +5 (2 levels above characters) vs. Fort</p><p>Hit: Healing Surge equivalent damage and they are attacked by the Dark Sun day/night travel sickness if they don't have it or, if they do have it, they must pass an Endurance check or move down the track.</p><p></p><p>Countermeasures:</p><p></p><p>* A non-Dominated creature removes the Dominated PC from the 10 * 10 Mirage area.</p><p>* A non-Dominated creature administers a Hard DC Heal or Diplomacy check (must be adjacent) to a Dominated creature.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7318103, member: 6696971"] I would mechanize them in 4e in the following ways: [B]Sandstorm[/B] 1 Healing Surge loss to all along with a nested Skill Challenge as a result of an accrued failure in a greater generic "Crossing the Wastes" move (the 4e Dark Sun Skill Challenge equivalent to Undertake a Perilous Journey in DW). Probably a Level + 2 Complexity 1 (which is what I often go with for nested SCs). 4 successes before 3 failures for 1 success or 1 failure (and subsequent Surge loss and wherever the fiction should go after that). [B]Mirage[/B] 1 Healing Surge loss in an accrued failure in a greater generic "Crossing the Wastes" move (the 4e Dark Sun Skill Challenge equivalent to Undertake a Perilous Journey in DW). The heroes are attacked by a level + 2 Hazard Mirage: Attack: Level +5 (2 levels above characters) vs. Will Hit: The target is dominated (save ends). Second Failed Saving Throw: The target can no longer save against the domination effect; the effect can be removed only by forcibly removing the character from the Mirage. A dominated creature throws itself to the sandy earth and begins shoveling "water" (sand) down its throat. If another creature attempts to remove the dominated creature from the Mirage, the dominated creatures spend its actions making a basic attack against that attacker (or move to do so, if it is not within range). Opportunity Action: Target: A Dominated creature ends its turn inside the Mirage boundary. Attack: Level +5 (2 levels above characters) vs. Fort Hit: Healing Surge equivalent damage and they are attacked by the Dark Sun day/night travel sickness if they don't have it or, if they do have it, they must pass an Endurance check or move down the track. Countermeasures: * A non-Dominated creature removes the Dominated PC from the 10 * 10 Mirage area. * A non-Dominated creature administers a Hard DC Heal or Diplomacy check (must be adjacent) to a Dominated creature. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fourward Path
Top