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FR 3.5 Silverymoon - OOC
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<blockquote data-quote="WonkaMania" data-source="post: 1305422" data-attributes="member: 11035"><p>Awesome map Breezly!</p><p></p><p> This really is starting out as a great game, I hope everyone wishes to stay comitted to it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> Just a question or two though, In my last post on page 4 I had asked if I could do a Sense Motive on the old man when he responded saying that he was "no one of consequence", but never got a reply about it..?</p><p></p><p>Also, if it's possible, I'd like to see just a little bit below what we are currently being shown on the new map, as this would show us what we'd be going into if we went the "southern route". If that would be too much trouble though, don't worry about it.</p><p></p><p> With seeing the map as it is, It *does* look like like our best bet would be to take the road towards Sundabar. We don't have to actually *enter* Sundabar though, we could just skirt around it and cross the river without entering the city. From there we could follow the Fort Road for a little while. If we are worried about being on the road itself, we could go off of it and stick closer to the edges of the mountains, using their edges as a guide and just following it untill the Desert is in sight and then cut south following the foothills of the mountain again untill we need to start climbing to look for the tower..</p><p></p><p> And, if adventuring groups are very common, we could just simply pose as an adventuring group. Perhaps the "diversionary" group announces that they will be travelling by river and stopping in Sundabar to re-provision. This will (hopefully) throw "enemies" off and provide us with enough time to get ahead of them! (them being the diversionary group).</p><p></p><p>What does everyone else think?</p><p></p><p>(also, Breezly, I emailed you a bit about a possible mount for small fizziwikk <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>~Wonka</p></blockquote><p></p>
[QUOTE="WonkaMania, post: 1305422, member: 11035"] Awesome map Breezly! This really is starting out as a great game, I hope everyone wishes to stay comitted to it! :) Just a question or two though, In my last post on page 4 I had asked if I could do a Sense Motive on the old man when he responded saying that he was "no one of consequence", but never got a reply about it..? Also, if it's possible, I'd like to see just a little bit below what we are currently being shown on the new map, as this would show us what we'd be going into if we went the "southern route". If that would be too much trouble though, don't worry about it. With seeing the map as it is, It *does* look like like our best bet would be to take the road towards Sundabar. We don't have to actually *enter* Sundabar though, we could just skirt around it and cross the river without entering the city. From there we could follow the Fort Road for a little while. If we are worried about being on the road itself, we could go off of it and stick closer to the edges of the mountains, using their edges as a guide and just following it untill the Desert is in sight and then cut south following the foothills of the mountain again untill we need to start climbing to look for the tower.. And, if adventuring groups are very common, we could just simply pose as an adventuring group. Perhaps the "diversionary" group announces that they will be travelling by river and stopping in Sundabar to re-provision. This will (hopefully) throw "enemies" off and provide us with enough time to get ahead of them! (them being the diversionary group). What does everyone else think? (also, Breezly, I emailed you a bit about a possible mount for small fizziwikk :) ) ~Wonka [/QUOTE]
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