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[FR]Age of Darkness
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<blockquote data-quote="Paradisio" data-source="post: 4502727" data-attributes="member: 35369"><p>Hmm, sounds good as well.</p><p></p><p>To be honest, the first session is in a few days though. There will be something involving a stone either in the short term or long term, but I'm more worried about the short term adventure right now to be honest. So while I appreciate the help, any input regarding the here and now would be great.</p><p></p><p>Right now after some thinking, the first adventure will start with the groups caravan being attacked at night. The caravan theoretically has the stone in it. It might be stolen, it might not, depends on the PCs actions and how well they can stop the raiders; the raiders will try to get the group to surrender or confess they have the stone, they just know it's moving into Corymyr. </p><p></p><p>The group gets closer to Suzail and are greeted by Purple Dragons, who inform the group that they will need a charter to continue in Suzail and will make them wait quite a period of time to get one. This will most likely involve a skill challenge to get the papers expedited and possibly a quest for a favor.</p><p></p><p>So I guess I need some idea for a quest. Most pressing seems to be the caravan bandits, which also ties into the plot. I don't know if I want everything for the entire campaign to be 100% related to the quest, I don't want to draw it out too much.</p></blockquote><p></p>
[QUOTE="Paradisio, post: 4502727, member: 35369"] Hmm, sounds good as well. To be honest, the first session is in a few days though. There will be something involving a stone either in the short term or long term, but I'm more worried about the short term adventure right now to be honest. So while I appreciate the help, any input regarding the here and now would be great. Right now after some thinking, the first adventure will start with the groups caravan being attacked at night. The caravan theoretically has the stone in it. It might be stolen, it might not, depends on the PCs actions and how well they can stop the raiders; the raiders will try to get the group to surrender or confess they have the stone, they just know it's moving into Corymyr. The group gets closer to Suzail and are greeted by Purple Dragons, who inform the group that they will need a charter to continue in Suzail and will make them wait quite a period of time to get one. This will most likely involve a skill challenge to get the papers expedited and possibly a quest for a favor. So I guess I need some idea for a quest. Most pressing seems to be the caravan bandits, which also ties into the plot. I don't know if I want everything for the entire campaign to be 100% related to the quest, I don't want to draw it out too much. [/QUOTE]
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