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[FR] Campaign Setting interpretation diatribe
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<blockquote data-quote="Ranes" data-source="post: 753616" data-attributes="member: 4826"><p>I'm ambivalent about FR. I remember when it was first released. I bought it and liked it, primarily for the simple reason that here was a CS that didn't already have a bunch of preconceptions associated with it. Alas, I never got to run a game set in it during those early years.</p><p></p><p>Last year, I bought the 3E FRCS. I know that a lot of time has passed since my first encounter with the setting and the original reason for its appeal has long gone. That, I thought, is no bad thing. I've never read the novels, nor have any of my players, so metagaming and preconceptions are not issues. I don't like Drizz't, for the sole reason that every time I read about him, I think of how similar in some respects but less inspiring in many respects he is to Moorcock's Elric. Not only that, I'm afraid that, the opening paragraph of his biography, on page 178, makes me laugh aloud every time I read it. Even so, I can easily envisage running an FR campaign with no Drizz't in it. How much work would that be? Nada.</p><p></p><p>My problem with FR is its prevalence of high levels of magic. I'm not a snob. I believe it takes a great deal of skill to run any campaign with high magic levels and I salute those DMs who can. However, I'm not sure I fall into that category of DM. Therefore, when I was considering where to set my new campaign, I backed away from the FR.</p><p></p><p>However, Aaron's original post makes a number of interesting points very well. Perhaps, in time, I will feel more confident about running a setting there. Right now, the potential ramifications of Magick Shoppes intimidates me. But don't consider myself an FR basher. Consider me as one of that small number of people who fall into group 6 but who haven't dismissed the setting completely. Thanks for an interesting thread.</p></blockquote><p></p>
[QUOTE="Ranes, post: 753616, member: 4826"] I'm ambivalent about FR. I remember when it was first released. I bought it and liked it, primarily for the simple reason that here was a CS that didn't already have a bunch of preconceptions associated with it. Alas, I never got to run a game set in it during those early years. Last year, I bought the 3E FRCS. I know that a lot of time has passed since my first encounter with the setting and the original reason for its appeal has long gone. That, I thought, is no bad thing. I've never read the novels, nor have any of my players, so metagaming and preconceptions are not issues. I don't like Drizz't, for the sole reason that every time I read about him, I think of how similar in some respects but less inspiring in many respects he is to Moorcock's Elric. Not only that, I'm afraid that, the opening paragraph of his biography, on page 178, makes me laugh aloud every time I read it. Even so, I can easily envisage running an FR campaign with no Drizz't in it. How much work would that be? Nada. My problem with FR is its prevalence of high levels of magic. I'm not a snob. I believe it takes a great deal of skill to run any campaign with high magic levels and I salute those DMs who can. However, I'm not sure I fall into that category of DM. Therefore, when I was considering where to set my new campaign, I backed away from the FR. However, Aaron's original post makes a number of interesting points very well. Perhaps, in time, I will feel more confident about running a setting there. Right now, the potential ramifications of Magick Shoppes intimidates me. But don't consider myself an FR basher. Consider me as one of that small number of people who fall into group 6 but who haven't dismissed the setting completely. Thanks for an interesting thread. [/QUOTE]
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