Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[FR] Campaign Setting interpretation diatribe
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 754940" data-attributes="member: 158"><p>I have to agree with the two assumptions myself. </p><p></p><p><em><strong>Point 1:</strong></em> There is a an opposite reaction to every magical act, and it is one of the factors that cause so much discussion in our rules forum:</p><p></p><p>"How do I keep someone dead?"</p><p>"How do I keep my players from establishing a magical teleportation network?"</p><p>"Why isn't every street in the Realms lit by continual flame?"</p><p></p><p>For every detect magic, there is undectible aura. For every invisibility, there is see invisibility. For every curse, there is break enchantment. For every meteor swarm, there is raise dead, or true resurrection. For every earthquake spell that breaks a village in half, there is wish. About the only form of death that cannot be cured in the realms is death from old age. It may not be an exact fit, but for all intents and purposes, the Realms has counterbalances in most magic.</p><p></p><p><em><strong>Point 2:</strong></em>Magic does change its properties based on who or what is arround to influence an active current, because magic has one thing that electricity does not: It has a goddess who controls its flow. Admittedly, she doesn't do much unless you attempt to become a god, or destroy the weave, but then electricity stops flowing when you use it to zap it's own power station, too. Let's say you don't like electricity, and want to use magnetism to power your devices? There's Shar, controlling the shadow weave. She has her own rules and regulations for mages wishing to power their magics from her weave. </p><p></p><p>It's also why the longest standing magical effects in all the realms - the Mythals - have subtly changed their characteristics over time. Check out the mythals of Myth drannor and the one at Myth Rynn (mage 296 of the FRCS) for more details.</p></blockquote><p></p>
[QUOTE="Henry, post: 754940, member: 158"] I have to agree with the two assumptions myself. [i][b]Point 1:[/b][/i] There is a an opposite reaction to every magical act, and it is one of the factors that cause so much discussion in our rules forum: "How do I keep someone dead?" "How do I keep my players from establishing a magical teleportation network?" "Why isn't every street in the Realms lit by continual flame?" For every detect magic, there is undectible aura. For every invisibility, there is see invisibility. For every curse, there is break enchantment. For every meteor swarm, there is raise dead, or true resurrection. For every earthquake spell that breaks a village in half, there is wish. About the only form of death that cannot be cured in the realms is death from old age. It may not be an exact fit, but for all intents and purposes, the Realms has counterbalances in most magic. [i][b]Point 2:[/b][/i][b][/b]Magic does change its properties based on who or what is arround to influence an active current, because magic has one thing that electricity does not: It has a goddess who controls its flow. Admittedly, she doesn't do much unless you attempt to become a god, or destroy the weave, but then electricity stops flowing when you use it to zap it's own power station, too. Let's say you don't like electricity, and want to use magnetism to power your devices? There's Shar, controlling the shadow weave. She has her own rules and regulations for mages wishing to power their magics from her weave. It's also why the longest standing magical effects in all the realms - the Mythals - have subtly changed their characteristics over time. Check out the mythals of Myth drannor and the one at Myth Rynn (mage 296 of the FRCS) for more details. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[FR] Campaign Setting interpretation diatribe
Top